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bflnonsuperwash

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A member registered Jul 13, 2023

Recent community posts

I'm just getting into solo/journaling RPGs, and bought this after playing Last Tea Shop Classic.  This version has more visitors, tea recipes, weathers/moods, questions, etc.  I like both the Classic and Complete versions a lot.


I played the Complete version today and my first visitor was a Pilgrim, who had lost a divine compass that guided her to places where she could do good works.  

After that was a Cook, who ran a pub that the Pilgrim would stop at in her journeys.  The Cook and her cousin in the next town over had a friendly rivalry, each proclaiming that they made the best pies in all the land, and telling people, "Go try my cousin's pie and then come back here to tell me which was better."  That way, they each got twice as many customers.  

Next came a Fool, who worked in the country house of a bedridden noblewoman, whose heart broke when her eldest daughter ran away to become a Pilgrim.  The Fool frequented the Cook's pub on her days off.  

After that, a Thief came in.  The Thief had been hired by the Fool to steal the Pilgrim's divine compass, so that the Pilgrim would leave her religious order and come home to her mother.  

The Thief was followed by the Street Urchin, who acted as a lookout for the Thief now and again.  The Street Urchin found the divine compass lying in the road, and it brought her to the tea shop.

The Veiled One came in to warm up with Gumboot Tea.  They had guided the Street Urchin to the tea shop, but it wasn't the first time they had met.  The life of a street urchin is hard, and so the Veiled One met the Street Urchin several times before it was finally time to send her down the path to the Last Tea Shop.

I had fun incorporating an affinity more actively in this play-through than in my first couple sessions.  Buttons were one of my affinities, and

  • the Pilgrim thinks she lost her divine compass when the button fell off her pouch. She took a new button from my button jar and sewed it onto her pouch.
  • the Fool played with buttons while we talked, and made them dance over her fingers and vanish in her tea.  She left a stack of shell buttons when she left.
  • the button jar disappeared after the Thief's visit, but it turned up in the meadow outside my shop.  Strangely, all the silver buttons were missing.

I just started getting into solo/journaling RPGs, and played this two days in a row, then bought the Last Tea Shop Expanded Edition.  The game is a lot of fun, and so far, I've had a different experience each time.