Yes, it will eventually get there. But I still have the issue of the app size, which can’t exceed 2GB.
Obviously, as I keep adding content, there will come a point where even compression won’t be enough. I’m working on that problem right now.
The game is designed so that you don’t have to restart a playthrough. No event is "missable"; the only choices affect the DOM/LOVE routes with specific characters. However, picking one route doesn’t prevent you from unlocking scenes from the other, thanks to the gallery.
I’ll check the issue with Irina, thanks for reporting it!
Sorry, I guess every work reflects a bit of what its creator thinks... I’m a fan of big breasts, and I think it shows (the worst part is that they’re actually harder to animate!). I think Nora is the only one whose chest could be considered "small." I try to add variety to the characters, so maybe the next ones won’t all have a G cup.
Unfortunately, a female MC isn’t planned. It would require reworking the entire game, all the scenes, and basically doubling everything. Not possible!
Regarding a back button or logs, I understand the issue. I still haven’t had time to work on that since the game’s revamp. (Dialogs shouldn’t appear instantly, which should help avoid skipping them by mistake.)
Thanks for your feedback !
I haven’t had time to finalize the new scenes (they’re "shot" but not yet coded into the game). They should arrive soon (but keep in mind this will be in early access first).
For now, the game contains the content from version 2.5. If you didn’t already have early access, you can now check out its content.
Sorry for the time it's taking. All I can say is that it's still in the works. To put it simply, the game was rebuilt around a plugin that causes a whole lot of problems like crashes and video memory issues (and according to the diagnosis, it also causes problems when exporting the game to APK for Android). I need to get rid of the plugin, which is in progress, but for that, I have to replace the functions it provided and then replace everything. It's going to take a bit more time.
In the meantime, I want to keep progressing on the project, so I'll continue with updates in parallel.
Yes, there's a bug when you go bankrupt; there's no longer the possibility to use the plantations. A fix is ready and will be released with the next update. Until then, you'll have to be patient or unfortunately start over from the beginning :( (unless you have a backup a little before the disaster). For your information, the next update is planned for next week (probably towards the end of the week).
I'm working on it, but it's going to take some time. In parallel with the updates (slightly less extensive), I'm developing the port of the game to the new graphics engine (Unreal Engine). I'm pretty sure I can release a decent Android version with this engine. But it won't arrive before February at the earliest.