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BertrandBordage

21
Posts
9
Followers
8
Following
A member registered Feb 19, 2024 · View creator page →

Creator of

Recent community posts

Exceptional, thank you so much 😺

And a D&D pack with your art style sounds like it would be very unique and stand out from the rest of the dungeon packs!

Indeed, a cat with your delightful style would be the cherry on top! 😁

In my opinion a form of blocky cat with just a few animations and 3-5 face expressions would match well your different kits!

I plan on making a game using your assets starting mid-September, and would love to commission you for the cat character creation (that you could sell as an extra kit) 🙂

Nice idea and beautiful style! I am a bit frustrated with the spikes, though 😂

A perfect idea for a game jam! It’s simple and fun, and you took time to make it a well balanced & well finished game. Pretty hard for a game jam! I did not manage to see another level, but there is real potential for a collection of levels, more powerups etc :)

Thank you very much ❤️

I would like to at least make it stable and fix the few bugs remaining :)

Thank you! Wow, level 31, we only had time to test properly 5 levels (so much work to do already).
I agree with all your comments! We wish we had more time to polish it :)

Very nice concept!

I finished all levels, but it’s still showing me a 13th level to finish that I cannot access :(

Thank you very much WarlockApe :)

You can try again, I think :p

Merci and good job ;)

🥲 I'm also obsessed with it,  could not get it out of my head last week!

oO Wow again!

Yes, I know the challenge doesn't necessarily becomes harder once you get a good growing strategy. I will have to find new interesting challenges to make it more meaningful to break the world record! 😁

Wow, you probably have the worldwide best score :o

Yes, the "Wanted" feature is not properly balanced, before it was very easy to get 5 "stars" so I switch to an exponential system but didn’t have time to adjust the curve well enough. I will fix that this weekend :) I also wanted to make a special and interesting boss come for the 5th level, a bit like tanks or helicopters in GTA, but it will have to wait for future developments!

Very glad that you enjoyed it! Yes, I will probably change that and loop the instrumental part with a lower volume, once the voice has finished. I was afraid of the reactions to the music (pretty uncommon for a video game), but you all seem to like it :D

Thank you for your kind comments :)

I think I will develop it further in the upcoming months, as I had to drop/rush some ideas and spend so much time on optimization.

Same here, there might be something hidden but impossible to find it.

Very true, "nothing is real" was quite hard to integrate without being annoying to play (disappearing platforms, unconventional controls etc). An alternative that some of us took was to test users' ability to distinguish true from false statements, which leads to poor interactivity but more original ideas.

Solved, thanks! Yes, before the viewport was still small when opening in fullscreen, but now it takes the whole screen and the overlapping issue is no more.

The “Quit to menu” button is often above the barrel, at the beginning of each level :\
Playing in full screen gives the same problem. Played on Linux+Chrome on a 1080p resolution.

The game page gives a 404 :\

Unfortunately same thing here, the game doesn't load, white screen after loading Python.