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beriah

6
Posts
1
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A member registered Oct 06, 2018

Recent community posts

This was fun! The art has a lot of charm. I completed it on my first try, thanks to figuring out the crank controls in time on the getaway. Presuming that level 2 is not actually unlockable.  Other than the instructions on the getaway being incorrect, my only other point of confusion was on the safecracking, but I guess it had sufficient amounts of tolerance that I still didn't fail.

It also crashes for me. Four times in a row, it went to an e0 error. If it matters, I have a Rev A device. Shame to not get to try it, as it seems quite interesting to me based on the other comment.

I commented a bit about this on the PD community discord, but I really liked this! It's a fun set of minigames and I liked them enough to play it multiple times.

Interesting to see how the monster evolves. Does it have an ending, or just keep going until out of stamina? It doesn't seem to get harder as I play, so it's unclear when a run might end.

Thanks! I installed them both and gave them a try. Double Neko seems very good, and also hard on my brain. It took a little while to really understand what was happening when I was sliding tiles around. I like it!  Usagi is much easier to understand and was also fun in the brief period that I played it. The witch sprite is very cute.

Both files gave me an error when I tried to side load through my play.date account:

“The bundleID field is missing from pdxinfo.”