Thanks so much for posting your theories!!!!! I love hearing these so much. Some of these are super close! If you’re interested in getting to the bottom of it, I would say pay special attention to the opening text, the journal entries in Eve’s diary, and maybe even the movies Morgan rents…
Bergmite
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Hi Bunni thank you so much for playing!!! I love the live comments 😭 yes, I feel like the biggest problem with the game is it feels rushed! I think it’s just a product of being new to writing, I made every interaction kind of get to the point and didn’t linger on anything. Actually, the whole dream segment was added ‘in post’ because I was like… ‘what the heck, this seems to short.’ I think I learned a lot and the next one will be better!!!
Thank you for playing! Not only was it my first game, but it was actually my first time ever really writing a story from start to finish. I have made very short comics in the past and that’s about it. As such, it does have a lot of problems and it seems to be a common experience that it’s difficult to understand. I will try to be more contentious in the future of giving the player the tools they need to be able to decipher the plot in its entirety. I appreciate your feedback 💖
thank you for playing!! :3 Both of my games, wew… I’m happy the ending was a little subversive! Some people say they saw it from a mile away so it makes me really happy when it’s a little more of a surprise to people (and naturally it would be if you were expecting anything tonally consistent with my other game hehe)
Thanks for your reply! I have a similar work process where I like to read my script and make new expressions as I go. I just find it difficult to manage for much less dialogue than Clinical Trial so I wanted to pick your brain about it. I noticed while stalking your twitter replies that some sprites also remained unused by mistake— the same thing happens to me. It’s tough to remember to use them all. I don’t think anyone would mind you retroactively going back and putting them in where they were meant to go.

