Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Benrodal

31
Posts
1
Followers
12
Following
A member registered Sep 10, 2021 · View creator page →

Creator of

Recent community posts

Awesome art direction and a really interesting gameplay loop with a creative interpretation of the theme. Great job!

It would be nice to allow players to rotate using the mouse as well. I use a 60% keyboard, so using the arrow keys was difficult.

Great interpretation of the theme. I really enjoyed it. Nice job!

Really cute art and an interesting concept. Nice job!

Really cool art direction and awesome character design, great job! One suggestion would be to add fullscreen support.

Hilarious game and a very interesting interpretation of the theme. Great song choice! One tip would be to allow fullscreen.

Cool art direction and interesting idea. Nice job!

I really enjoyed the goofy art style contrasted with the hyperrealistic backgrounds. I’d love to see more levels this could definitely become a full game. The game is really fun overall. My main criticism is that the ball behaves a bit weirdly as it doesn’t really bounce properly.

This game was really fun. The movement feels amazing, and I could definitely see this becoming a full game. I wasn't able to run out the timer, so I'm not sure if something is supposed to happen after that or if you just win. Great job!

Really cute game. The visuals fit the game very well. I really enjoyed creating cute little guys. Nice job!

Very cute game with some fun and interesting minigames that fit the theme well. I had a great time playing it. Really nice job!

Very cool concept. I really like that you can control the rotation of the level and the spin of the ball independently. It leads to some really interesting puzzles. The only issue I had was that rotating the level precisely can be a bit difficult. Overall, great job!

Really cool mechanics and a great use of the theme in a Vampire Survivors-like game. It all comes together really well, and the gameplay is a lot of fun. Great job!

Really cool idea! I think the game would benefit from a clear tutorial section to help players understand the mechanics. Overall, great job!

You really nailed the feel of Monkey Ball. Overall, great job! One suggestion would be to have a web version, since most people don't download jam games and are more likely to give them a try if they're playable in browser.

Really cool interpretation of the theme! The puzzles were fun and satisfying to solve. One suggestion would be to make the spin terminals more clearly indicated, since I sometimes had trouble spotting them. It could also help to have some visual cue showing which street each terminal is linked to. Overall, this was a really cool game with a clever concept. Great job!

I really enjoyed this experience! The gameplay was very interesting and had a surprising amount of strategy, which kept me engaged throughout. I could definitely see this becoming a full fledged game, there's a lot of potential here. Great job!

(1 edit)

Really cool and refreshing art style that immediately stands out. Nice work!

Very polished overall! I really liked your interpretation of the theme, and it was cool to finally play the finished version after testing it earlier during development. I was really curious to see what had changed, and I think the improvements paid off.

My main piece of feedback is that the level order felt a bit strange. Some of the easier, simpler levels appeared pretty late in the game, which made the progression feel a little uneven. I also think the preview button would work better if it showed the entire stage at once instead of just part of it.

This was one of the few jam games I actually played all the way through, and I genuinely enjoyed the whole experience. Great job!

Really enjoyed this! The voice acting is awesome, and the game's style and overall feel are great. Very nice job!

Congrats on finishing the game! I really liked your interpretation of the theme. Great job!

I really liked the art style, though I think the connection to the theme could have been stronger. Some snappier movement, like adding a dash or dodge mechanic, would have made the gameplay feel better. It would also help if interactable NPCs had an indicator above them, and if interacting was assigned to a more convenient key such as the spacebar instead of Enter, since Enter is on the opposite side of the keyboard. Being able to switch between tools using the scroll wheel would also improve the overall experience. Overall, nice job!

The voice acting and audio were great, and I really liked your interpretation of the theme, "Spin." The way the scenes were framed worked really well. I think I ran into an issue with the yellow circle at the end, since nothing happened and I got stuck in a loop. Overall, this was a very refreshing entry and a beautiful piece of art.

The art style is awesome, and the itch banner looks amazing!

The art style was very interesting, and I really loved your interpretation of the theme. Using the scroll wheel as the main way to control the game was a creative idea that fit the theme well. Nice job!

I really like the game's vibe, and I love the main character's design! I think the movement could use some tuning. The controls feel a bit slippery, which makes the character difficult to control, and the jump feels very floaty. Overall, nice work!

I love the art style, and the game feels very polished. Great work! It felt a little simple, but that's completely understandable for a one week jam. It would be good to let players preview their opponent's elements before a match.

I really liked the art style, and the first screen did a great job explaining how the game works. I also thought the use of the theme was really creative. Nice work!

I think the game could feel even better if the movement was a bit smoother. It might also be worth reconsidering the aiming, since shooting is limited to four directions, so using the mouse felt a little awkward. Overall, good job!

The movement felt really satisfying, and I could it working well in a platformer. The sound effects were great too. The camera controls felt a bit weird at times. Nice work!

This was fun! The Beyblade idea is really cool, and I liked the boss rush like structure. Nice job!

Already thought of them! Lee, Ace, Ivy & Kit. I also designed the whole cast in the Neo Geo Pocket Color art style.