I've been following the game since the early release days. I have to say, the game is very unique and captures a certain feel that many games fall short of. So many other games within the same genre and explore similar "topics" don't have the same kind of interactive feel this game has. The gameplay is enjoyable and interactive without ever feeling like a chore. Even when you "fail", you aren't locked out of the content within the game, which is a big pet peeve of mine with other games. I especially like how each week feels different with the various mechanics introduced, but also doesn't change it radically so you have to relearn every week. The adventurers changing slowly with each day/week is also very much appreciated. On subsequent playthroughs through the weeks, I start to remember the faces of the different adventurers more and more. It's what you'd expect to see with this scenario. I can't wait to see what the finished product is like.
BennetBoi
Recent community posts
This is amazing. I'm not sure if you have plans to add onto this game, but I thought of a few things to improve this game:
1) add more various traps. Pretty obvious, but more variety the better. (i.e. red light green light with obstacles to make it challenging, slime chasing you inside a maze)
2) if possible randomize the current traps you have. (I.e. randomize the maze with the fog, arrange the pillars you have to platform on, change up the active pressure plates instead of following the same pattern in the pressure plate room)
3) update the textures and models.
All 3 suggestions I know would require much more work to put into the game, so it's understandable if the remains as is. I think this is one of the much better inflation games that recently have come out. So great job on a fantastic concept.
With the way inflation works, I feel like there should be a bit more consequence to just waiting for your inflation potential to go down before trying to deflate. Maybe as inflation potential goes down while inflated, you can slowly inflate depending on how much potential you have so the longer you wait to make the mini game easier, the more you'll inflate and potentially become full sphere.