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Benjinus

4
Posts
1
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A member registered 98 days ago

Recent community posts

Beautiful game! Loved the look and feel, wonderful concept, wonderfully executed. Great example of simple to learn, fun to master, and introduced new concepts (i.e., clouds and gold power-ups) at a great rate keeping things fresh... and damp if you will. 
Two suggestions of minor importance. At times I felt the moss appeared too slowly, having to double-back on spots I got, perhaps something like the red turning green more instantly would help this, allowing the lovely growing animation stay slow (or even come slower) once the feedback is instantly felt?
As a shamefully admitted completionist, I'd love to have a counter of those special little silver (bunny?, Rook?) tokens to know how many I have left either on top left or on the pause menu? Additionally (and this is more a matter of preference) it would be nice to have a map indicator for rooms containing ones you are missing after receiving the crown? Secrets are fun and satisfying to find without such things but after finishing the game I don't feel too motivated to seek them out not knowing how many left or where to begin to look or even if I have them all.

All in all, still a near-perfect game for me! Thanks for the experience, I shall forever treasure my title as the Moss Prince. 

Loved it! 

Would love to see way more!

After quite a few playthroughs, I finally got the statue/fortune teller loop I needed, but once I got to 98 the icons would dissappear when clicked, so I was forced to finish castle :(

I'm guessing 98 is the hard limit? 

Hopefully getting there is a testament to how much I enjoyed it :) 

This was special. Thank you

Love itt! Charming, funny, sauced up and unique. Looking forward to full release! 

I love games that encourage "suboptimal" experimentation, I WILL eat the bone knife, it WILL likely harm me. 

Would love if the almanac was accessible in auto battle mode, I'm a sucker for "Pokedex-filling".

Minor fix for your consideration; I often stay on the slowest speed and every level resets it and I kept noticing too late once overwhelmed! Would prefer it stayed the same pace. 

Keep up the good work Dunderdev!