Beautiful game! Loved the look and feel, wonderful concept, wonderfully executed. Great example of simple to learn, fun to master, and introduced new concepts (i.e., clouds and gold power-ups) at a great rate keeping things fresh... and damp if you will.
Two suggestions of minor importance. At times I felt the moss appeared too slowly, having to double-back on spots I got, perhaps something like the red turning green more instantly would help this, allowing the lovely growing animation stay slow (or even come slower) once the feedback is instantly felt?
As a shamefully admitted completionist, I'd love to have a counter of those special little silver (bunny?, Rook?) tokens to know how many I have left either on top left or on the pause menu? Additionally (and this is more a matter of preference) it would be nice to have a map indicator for rooms containing ones you are missing after receiving the crown? Secrets are fun and satisfying to find without such things but after finishing the game I don't feel too motivated to seek them out not knowing how many left or where to begin to look or even if I have them all.
All in all, still a near-perfect game for me! Thanks for the experience, I shall forever treasure my title as the Moss Prince.
Benjinus
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Loved it!
Would love to see way more!
After quite a few playthroughs, I finally got the statue/fortune teller loop I needed, but once I got to 98 the icons would dissappear when clicked, so I was forced to finish castle :(
I'm guessing 98 is the hard limit?
Hopefully getting there is a testament to how much I enjoyed it :) 
Love itt! Charming, funny, sauced up and unique. Looking forward to full release!
I love games that encourage "suboptimal" experimentation, I WILL eat the bone knife, it WILL likely harm me.
Would love if the almanac was accessible in auto battle mode, I'm a sucker for "Pokedex-filling".
Minor fix for your consideration; I often stay on the slowest speed and every level resets it and I kept noticing too late once overwhelmed! Would prefer it stayed the same pace.
Keep up the good work Dunderdev!