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benji t

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A member registered Jun 20, 2017 · View creator page →

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Thank you for making such a lovely game (and such warm illustrations as well). My daughter has already arrived, but she's still little enough that this game is exactly right for me <3

I can even imagine a gender-neutral version of this (both for the kid and the parent) that would make an amazing gift to soon-to-be parent friends 

I'm low-key jealous at how amazing this looks! A lot of ideas and useful things crammed into two pages, and there's lovely little hand-drawn designs, typographic highlights, and illustrations throughout. Such cosy vibes, perfect for a lazy Sunday afternoon

Looks amazing! I have a question: is this part of the Fantasy Dreamland World! bundle?

I'm a big fan of the art I see you putting out on social media for what looks a second(?) edition of The Way! I'm 110% sure I'll like the new edition better, given what I've seen, but I hope you'd still have this version up somewhere available, as I'm a big fan of your ideas and art style! 

Looks sick! A cool take on cyberpunk, a rules engine i love... looking forward to more!

I really enjoyed reading this, and (if you're so inclined) look forward to other things you'll write/design/make!

I love how you've distilled the Brindlewood moves and mystery system, swapped in my fave dice rolls (d6 pools from BitD), and made something so evocative and cathartic. It'll probably be fun to mix LJBD back into Brindlewood Bay and get some grandmas pinning murders on rich people! 

I really enjoyed reading the devlog and having the two versions to look at side by side! It is definitely a v2.0, an upgrade to even more evocative writing -- you've also shown me that sometimes shortening a d20 table to d6 (just the greatest hits) can actually make a table feel more robust! 

Here you go... Enjoy!

https://benji-t.itch.io/mini-gm-companion

Thanks for your interest! I haven't had the time to play and/or develop much -- there was almost 2 years between v0.4 and v0.5 because I only got to play it again then! That said, the rules are (I think) in a pretty good state since they're riffing off 24XX rules, which are already good. That most recent time I've been having fun playing both solo and co-op with a friend, using *ahem* actual pokemon in addition to randomly generated etymon... The game's free/pwyw so take it for a spin! 

I do have a few ideas brewing on how to develop and refine the rules further, and of course it's still missing the all-important random tables... The tables just takes some time to sit down to write (I find more joy as a rules tinkerer than as a writer!), and I do want to playtest more before adjusting the rules again -- but real life is very busy, so I can't tell you when v1.0 or even v0.6 will drop. Sorry about that!

If it helps, I also have a mini GM companion to help with solo/co-op play, it could be backup for my lack of random tables. 

I'm extremely jealous and impressed -- it seems like every week you put out yet another well-crafted pamphlet RPG with well-crafted prompts! Thank you for the community copies as well! 

Love the blend of the best elements from Fate and Forged in the Dark in an easy-to-play game! 

Just wanted to confirm if the pdf is meant to be just one page? It might be missing the d666 table and the cover!

Amazing find! If I get around to visiting my parents I'll have a look around for any old games -- I never had a GameKid, just a GameKid Color, so my game of nostalgia is Hero of Zeanad II

Ah, such a temptation then! I'll check if my FLGS will order it and support a fellow Canadian -- I can absolutely do with another (real) fake ad! 

Hi again! I am considering getting the hardcover version -- are there any changes from the paperback version? For example, I see there are solo rules being developed, will those be in the hardcover but not the paperback edition? Thanks!

That's very kind, thank you! 

Ah okay! I was scrolling everywhere trying to figure out where that was, but it was right at the top *facepalm*

Oh, what discord is this?

I'm a crowdfunding backer, and was wondering if I can get access on itch as well? Just a lot more convenient for me!

A cosy game with really lovely illustrations and a simple set of rules! 

Loved the previous editions of Rune! Just wondering if there will be an English version released for v2? Thanks!

Absolutely love this! The art, layout, evocative entries... Love that the first entry covers demonologists too!

Looks absolutely lovely! From the art to the page layout to even font choice, it forms a cohesive cosy little game i look forward to playing with my little one ("solo"-ing together)

*gasp* can't believe my name was recognised! I hope it helps you enjoy your games! 

Brilliant, thank you! I'll link it on the project page too

Thank you for the feedback! I'll add a couple of links to the page right away!

I'm definitely looking forward to expanding the toolkit in the future! Right now, unfortunately, dealing with "real life" takes up so much time and energy that these laying out these three cards were all that I could squeeze in time for.

Thank you so much! I made them for myself, really, but it is surely my hope that others find them useful

Thank you for the comment! In addition to the screenshot posted (it's only one page, after all!), I've just added the list of oracles in the project page.

Penflower Ink has 6 more matching character art pieces! It'll be cool to see how they might fit into Nexalis =))

Brilliant! This is absolutely something i've thought of doing (but secretly hoped someone more talented than me did) and i'm glad i stumbled across it! Look forward to more system-agnostic stuff like this! 

Love the graphical update to an already great game/tool! 

Just wanted to point out a typo in the main PDF: clubs diamonds for pages 14 and 17.

Looks amazing! Thank you for offering this for free/PWYW!

Gorgeous game! Very meticulously laid out with beautiful illustrations... i can tell that a lot of work has gone into writing this!

Small question: just wondering if there's a reason that successes are 3's instead of 6's?

It's not complete, but i'd like to participate in the jam, so here's a barebones alpha version to be expanded on later!

As someone who left home (Singapore) a handful of years ago, and feels... displaced when "visiting" home, both Homebound and this playthrough hit hard. Perhaps a little too close to home (pun not intended) at times, but i think in a good way. It's nice to know that there are others feeling a similar sort of way... thank you for sharing.

I look forward to reading parts 2 and 3.

Stunningly gorgeous! A meditative take on journeys that could (in my opinion) be directly adapted to a Zelda-like world.

My assumption is that if we're using clackety dice (instead of paper dice), we'd be rolling a d10? 

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Gorgeous! Thank you for this (and all the previous) Gonan art pack!

2400 community · Created a new topic JHBC is my favourite!
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I was already in bed winding down when the most recent update dropped, but i was curious to see what new thing(s) Jason added. When i saw it was TMNT JHBC, i immediately got out of bed to download it so i could devour it immediately. It didn't exactly help with winding down, as i got more excited and pleased with section i read. Every bit of writing sparked my imagination of how well it'd play at the table: holding and using chips, super simplified resting rules, different battle styles (can't wait to name new moves), and of course every single entry on the back page of random tables. Definitely can imagine some meetings with a certain Bryce West when he's haunting the streets in costume. *chef's kiss* Can't wait to play with my kid when she's older!

I've been a big fan of TMNT growing up, and there's something about a superpowered young adult teams that is just the right mix of ingredients for a fun session of storytelling. There'll probably be a lot of Masks being played with 2400 for me now. It feels like there's enough versions of fantasy and scifi systems and not enough supers, at least for my tastes. There's SO MUCH packed into this version of 2400 that i'm wondering (and hoping) if there could be a future 2400 game just to add more for JHBC or 2400 supers in general.

Heading over to read the devlog now to see how this amazing game was made!

What a simple and amazing way to spice up any character's background! A clean yet gorgeous layout makes it easy to use at the table