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benjamin536

5
Posts
A member registered 33 days ago

Recent community posts

Alchemist no longer activates other alchemists after the update which feels incorrect.

Was going for a million and crashed the game :(

Adventurer -> toucan -> shark -> farmer -> dojo -> javelineer -> gazebo combo went crazy

The core idea is toucan plus shark plus farmer (or Javelineer) and then gazebos and any free to play cards.. lead to insane combos of 500+ coins each time I played a card. 

Bonus if you can get a hiker or temple to increase card drawing and get additional gnomes from the gazebo.


... i like money
(1 edit)

Hey! Have really liked this game and played it about 20-30 times so far. Here's some bugs i've found:

Certain effects no longer work if the effect is changed from on play to on death:

- Elder does not spawn random card upon death

- Statue adding attack on summon of a card when changed to upon death doesn't work.

I'm sure there are more interactions which cause bugs when changed but that's what i've found for now.

Flamingo has some issues... it states when enemy gets hit but it's when an ally is hit. It gives the attack bonus after spikes damage affects one of its allies, which shouldn't technically count as being hit by an enemy. It also gives the attack bonus when the cyclops attacks it's own allies, but again this isn't an enemy attacking so it shouldn't be applied.

Thanks so much for your work on this! Looking forward to endless mode!