Of course!
BeniMG
Creator of
Recent community posts
Thank you so much for playing! Making a point and click was actually harder than I anticipated since I needed to make everything not collide with other stuff (though some stuff slipped through in the release), I actually tried using 9patch but Gamemaker wouldn't change the textbox for some reason?
The arrow outlines are being made and I'll probably add an inventory system since you don't even know what you grabbed from the drawers-
The textbox doubling is the issue I mentioned before, some specific things can be clicked during dialogues that I didn't know could, so that happens sometimes.
Thank you though! I hope you get to see the completed version with the content I had imagined for it!
Sorryyy! I found out about the crash in the first day and I was absolutely crushed- at least it's not in the browser version.
I'll add a confirmation dialogue for throwing the ring, and I also added being able to choose options with your mouse!
Thank you! Hope you get to play the completed game since it's story will be fully fleshed out! :>
https://itch.io/jam/shovel-jam-2025/rate/3718950
Here's mine if you didn't play it :>
So, some things to take into account:
- I would add a checkpoint system (or at least an easy mode that has it)
- Fix the resolution problem since the game was way too big for mine and I had to guess where the platforms below would be so I wouldn't fall to my death-
Aside from those, loved the game. The intro was pretty cool and it's tragic how you get a sad cutscene each time you die- Keep going!

