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BelMami

6
Posts
2
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A member registered Feb 14, 2022

Recent community posts

I'm sorry for getting back to you so late as well! Thank you for looking into it and all this information, I will be updating all my plugins in my next foray and will definitely refer back here to get them to play nicely.

Sorry, I put it into a zip file instead. And I deleted everything that wasn't needed hopefully that reduces the file size: https://easyupload.io/zas5th

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First of all, I'm so grateful for this plugin! It is exactly what I dreamed for an easy 3d RM experience. But I was running into some trouble with trees. It seems that trees wider than one tile will not display right? For example, in the default assets there is a tree two tiles wide.


If I wanted to put in some of those sorts of trees (or tiles with a large size in general), is it possible? How can I achieve it? I am following a tutorial that showed me how terrain tags can make the one-tile trees stand up, but when I use the same method on the larger trees they look wrong.


EDIT: I found an example for the large tree in the project, so hopefully I can work with larger trees now somehow. I tried following your link to chat on discord about questions but it leads to a "page not found."

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Thank you for responding, by the way! I think I found the culprit: the region restrictions for jumping work fine with "YEP_MoveRouteCore" turned off. They are set up to be different regions. It's not a plugin I'd die without, but if there were a way to get it compatible I'd love to try. Idk if you would want to bother, but I'll put the sample project with the MoveRouteCore added. It replicated the issue.

https://ufile.io/z6fgxwsp

I made the sample project and just tested it. It works as intended there, leading me to believe the issue is another one of my plugins but there are many, and I already mentioned the ones that specifically work with regions afaik. Would it help to list my plugins? Or would it be better to send a project with all of them running at once, so the issue is replicated? I just thought that it was bad to send whole projects full of people's plugins even with a credit list.


I will try turning some off and on to see if I can locate the conflict. In the meantime here are the plugins.

Community_Basic

Eli_Book

SRD_SuperToolsEngine

Gimmer_Core

Yanfly Core, Yanfly Battle

OcRam_Audio

mv3D (I am keeping it off to test, and it isn't working right with it off either)

-many battle screen plugins-

YEP : Item Core, Move Route Core, Synthesis, Region Restrictions, Event Region Trigger, Event Chase Player, Event Chase Stealth (it may be move route core or event chase stealth?)

GALV: Puzzle Functions, Cam Control

SilverEngine Dash Stamina

Gimmer TimerControl

-a bunch of message plugins-

Hello there, I've always loved this plugin in my hobby projects. I seem to be having an issue where the region restriction for jumping is failing, and it's important to my project because there are places that shouldn't be jumped to...However, currently the player can jump to any region, and can also jump onto water and tiles marked with X....Is there anything that could most likely be causing this? I changed the region from 1 to 64.


I have Yanfly's region restrict and event region trigger but there's no help when I turn them off and as far as I know they are my only other plugins affecting regions.