I'm trying to get through the sand sub world in Torrent Park and got to the first checkpoint and died. Now I can't progress because when you respawn you don't keep your nozzles, and there aren't any within reach of the checkpoint. In order to complete this challenge after dying past this point, I would have to exit the level and come all the way back to that spot, and not die again after passing the checkpoint, which you can't go around.
Please put the blue and red nozzles right next to this checkpoint so people can actually complete this fun level without sightreading perfectly. If this is intentional, to just waste your time in-between attempts even more so than if the subworld didn't have any checkpoints at all, then I'm disappointed in the level designer, because the Towering Towers level they also made was really fun and fair aside from the 999 coin door.