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Bellaedris

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A member registered Jun 04, 2021 · View creator page →

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Very relatable! Also this Decker thing looks super cool!!

i'll explain what i noticed again: the moment i press boost (spacebar), the acceleration ALWAYS increases at first in the direction of the current velocity. Meaning that if i'm going on a straight line until i reach a high speed, turn the rocket the other way around, and press boost, the rocket will accelerate in the direction of its velocity. The physics behaviour would be to immediately start accelerating in the opposite direction, but here there is a few frames of acceleration (can't debug it for sure, but it looks like it's the very frame where i'm pressing spacebar). The physics behaviour is fine afterwards.

So yeah not a problem of velocity, just acceleration.

Something I noticed is that boosting to a high velocity, then turning to the opposite direction and boosting results in the rocket accelerating on the wrong direction, like if you were applying a speed multiplier regardless of the current direction? 

Correct me if I'm wrong but boosting on the opposite direction should immediately amortize the rocket velocity instead of making the rocket faster. This might help quite a lot with the controls actually haha

I LOVE the idea!! the controls of the rocket are kind of cumbersome, i'd like to have some kind of "assist" to align to a planet speed, but otherwise really great

Very funny, i had a good time! The game crashes at later stages of the game, but i'm so happy to know that 30 trained guys is more than enough to take on a gorilla

Super drôle bravo! Le visuel est super!!

Merci beaucoup <3