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A member registered Jan 11, 2023 · View creator page →

Creator of

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slay

(1 edit)

Bugs:

Can't die when you fall. Can't jump onto the other platform. 

Weakness:

Very simple and short

Strengths:

The hiding system works well.  Good mechanics for the radar, works well.

I love the frog animation.


Improvements: 

You could add something to collect that gives you double jump to jump onto the grey platform? 

Or make the platform lower, so you could jump onto it.

Strengths: Very humorous, very cute. Love that you added an animation in the title screen. He very thicc

Weaknesses:

What were the other characters for? They could have some dialogue when you walk up to them :)

You could make them into actual objects that are like obstacles so you wouldn't walk over them 

Bugs:

Spelling mistake on 'Though be careful' it says thought.

Improvements:

Map is quite confusing, you could add a little model map of where to go or something because I kept getting lost ;-0

Bugs:

Not many bugs


Weaknesses:

Make it more clear if there is invisible walls? 


Strengths:

Very cute art style and texture of the background.

Improvements:

You could make the game have a full screen

You could add some animation to the character 

Make an end goal

(1 edit)

Strengths : The animation is great, very well shown in both the character and monster. Everything is drawn very visually appealing.

Weakness? : The game is quite hard to complete, the monster moves too quickly sometimes before you can jump away, I died like 4 times before I could complete it. But on the other hand, its very nice that it's a challenging game.

Bugs : The game is quite buggy when you start the game. You don't start moving until you are hit/die the first time.

Changes : Maybe at the start, make it more clear at what you're collecting?

I couldn't tell that the key card was the paper like object, I thought it was a note.. Maybe it could be shown clearer that it's a key card?

It's quite hard to find the correct doors for each of the keycards, would be cool if you could colour code em with the door or something to indicate it's the right door.

The artstyle of the character and the environment compliment eachother. It's really cool that you were able to add different floors which you could teleport to, it makes the game feel more developed.

Would be cool if you added some kind of light effect, like light that flickers every so often. 

Changes or Improvements:

Weaknesses:

Strengths:

Bugs: