Your approach to keeping the game fun and engaging looks promising! I'm intrigued by the storytelling, diverse weapons, and unique rewards you have planned. It's clear you're committed to understanding and improving the player experience. Can't wait to see how your game evolves!
BeierKevin
Recent community posts
Great progress on the prototype, team! It's exciting to see Cooking Souls taking shape with the addition of the main menu and dish selection features. The detail you've put into creating enemies like the Ravioli and Tomatosauce adds depth to the gameplay. I'm particularly intrigued by the Blob boss and its unique attack patterns.
The variety of player movements and actions, from walking and jumping to blocking and parrying projectiles, promise dynamic gameplay experiences. It's evident that a lot of effort has gone into this, especially with Tim Wortmann's significant contribution of 100 hours, but why do the rest of the team members have so little?
I'm looking forward to seeing how Cooking Souls evolves further. Keep up the fantastic work!
Team: AetherArena
Cooking Souls sounds amazing! Combining cooking with action-packed gameplay is such a fresh idea. I'm excited about the diverse stages and worlds you've planned, and the player mechanics sound engaging. I can't wait to play Cooking Souls and experience this unique culinary adventure! Keep up the great work, Jonas, Tim, and Tim!
Team: AetherArena