Something that I noticed, that, at least with Godot, your texture size for the tiles is 256, but because your total image size isn't a division of 256, I couldn't actually get part of the tiles to work right. You need to make sure the tile image has a width of 3840. Besides that, excellent work!
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A member registered Feb 15, 2024
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A simple tileset in grayscale, to help map out your project, or to use in a full project.