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BeetleSphere

51
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A member registered Mar 03, 2026 · View creator page →

Creator of

Recent community posts

Thank you for playing! Other people have been confused about the pink dots, so I think I need to make them a little less saturated or something. When I was making the game I imagined the gathering mechanic feeling almost like "jacks," where you have to do one thing really quickly between doing something else. But I'm not really sure fully that came across. Thanks for the feedback!

Woah, I absolutely love the art style. The 3d computer with the pixelated green screen is so pretty! :D

I love the global implications of rotating the whole earth to protect some cows !

This is such a cool concept, and I love the aesthetic! I can see it being more fun with another person instead of with myself, haha

I love the artstyle so much. The spinning controls were a little cumbersome, but I'm not really sure how to do that better... Overall really fun and cute!

One of the best uses of the them I've seen yet. Thank you for making the restart instant haha. I think it would be cute if the player was a little guy that made different faces based on the different actions, but that be against your vision. Good job!

This is such a cool mechanic! I think an instant restart time would make mastering the controls less frustrating (the restart animation felt quite long when I kept losing the ball in like 1 second haha)

Super cool concept and good execution! I think some more controls maybe could have made it more interesting. I'm think of the grabbers from "opus magnum". Like, maybe you have two markers with different colors and the lines can't cross, or something like that. Good job!

Here's mine where you play as mysterious power arising from a spinning colony of ants :) https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4718581

Here's mine where you play as a mysterious power arising from a spinning colony of ants: https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4718581

This is one of the coolest ones yet. The art style is inspiring and gameplay is super fun and intuitive but still surprising at times. I loved how the store was still on the spiral. Also, I love the name, haha! ;)

Hey, cool, we had the same idea about death spirals!!

I think this is my favorite one yet. I absolutely love the concept of haunted washers, and it was fun frantically trying to multitask. Also I think it's funny that our games' names are similar in vibe haha

The pixel art is amazing and I love the name. The "spinning" felt a little unsatisfying but maybe that was a skill issue haha

I loved the music and the cute intro! I think it's definitely a concept that could be brought further 

Thank you! :)

The bounce mechanic seems like it would be really fun if I could figure it out, but I tried for several minutes and couldn't get past the first wall :( 

(maybe this is just a skill issue haha)

I like the concept haha, but the edges of the screen were cropped out... :( 

I would love to come back and play if that issue were fixed 

I really love the vibrant/3D pixelated graphics. And mastering the spin mechanic to damage enemies was really fun!

Honestly, that's a fair tradeoff

I really liked the different minigames, and the clicker part was really fun at first but I felt like it was taking too long to get good upgrades and it felt a little tedious after a while. I really love the art style and ABSOLUTE seriousness

This is so cool!  Strategizing the best way to rotate the rings to line up attacks was really unique and fun. I think the UI could use a little more polishing, but other than that the visuals are great!

Thanks for the feedback. Maybe I should make it so there are rest periods where you can gather up the ants easier 

wow, this just got serious 

This is such a cute idea and execution omg

spin it 'n win it baby

Really cool mechanics!

Cool start! The controls were a little difficult but maybe that was user error

I really love the lighting effects!

Thank you!! And yeah, I was worried about the information overload hiding the important stuff, but it's a critical part of the aesthetic haha...

Thank you! The shaders broke when I was exporting, but thankfully I was able to fix them because the game would've been much uglier without them haha

The pink dots were supposed to be pheromone trails, but I wasn't really sure how well that would come across, so thanks for the feedback 

I don't think the font is that bad, but it is a little hard to read... I love the oddball aesthetics of the game

I absolutely love the monochrome 

This is crazy cool! More levels please!

Pretty impressive, especially for being mostly made in one day!

Creative take on the prompt! And the music and visuals are very nice :)

I spun, but didn't wun :(

The concept has a lot of potential, and the controls are good and intuitive. I think it could be really cool with some more levels and mechanics!

This is so silly, I love it. The art style feels like it shouldn't work but it totally does. I especially love the trees blowing in the breeze.