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Bedo2

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A member registered Aug 22, 2020 · View creator page →

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that was the framrate issue i accidently applied friction to y velocity which lead to object not moving down on high framerates.

implement the fix and it will work just fine

hello sorry but i found a bug.

it works differently on different framerate

if you comment 

player.velocity.y *= 0.9;

and change the bit with 

with space kwy press to this

if (GetKey(olc::Key::SPACE).bPressed && Onground) {

player.velocity.y = -speed * 1.5f;

}

it will work fine on all framerates

put the png files and executable in same file to work