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BednarC

43
Posts
3
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4
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A member registered Aug 18, 2025 · View creator page →

Creator of

Recent community posts

Love the music. Really fits the vibe of being a rat in trouble with the mob.

Great concept. Would love to play more puzzles. Keep refining it and you have something cool here!

Simple and effective. I like it. One thing I would say is that the scrolling background was really disorienting. It made playing the game not very pleasant to the eyes and would make me quit the game even if im having fun.
You can fix this by changing the floor to something with a more neutral in color and less of a checker pattern. In addition, you can actually make the background scroll slower -- to balance this out, you can make the obstacles move faster when they appear.

I was definitely freaked out the entire time . good atmosphere.

Fun concept. A bit rough at times. Great visuals!

Fun game! Trying to figure out the puzzles is fun. I busted out my notes app to start figuring out the patterns. maybe a QOL feature could be something that helps you keep track of the patterns you tried so that they can stay in the game. 

Cute game with a fun aesthetic! Simple to play and fun!

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I think it fits the theme well.  Gambling or eating. Very nice.

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nice game! love the concept of choosing what kind of upgrade I could get. I will say that I was far less likely to hit the risk one though because of the instant death. I think you should remove that one. It takes away the player's agency.

Cool game. The poor aim actually is an interesting mechanic when it comes to risking it for the biscuit! I had to balance accuracy and speed.

Cool game! Took we a while to figure it out at first but got the hang of it.

Fun game. I got to wave 6 and then it seemed like there were no more rounds after that. Fun concept. Could definitely expand on it with upgrades and more defensive options and stuff.

Cool concept hurting your own tower to protect it. You could definitely keep working on the concept and it could turn into something cool!

This is a good template for a bigger game in the future. Good job!

Nice, simple game. Good work.  solid base if you want to take the card game further.

Great concept. I love the building + zombie survival combination.

Awesome game. At first, I thought it would be regular Russian roulette, but spending the biscuits on items that can make you survive longer to push your luck further and further was a fun loop. Truly great job on the theme

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What a lovely game. The music fits the vibe and style very well and the art is truly unique. I feel a little sad that that ant was kicked out :(
The game design was good -- For example, talking to the snail, which hinted at needing to avoid the beams of light was good design. I always love games that train you how to play without breaking immersion to do so. 

It was fun to figure out the movement and the dash and how I could use that to defeat the enemies. I liked the idea of only having 1 shot and it would be a pain if I missed. Made it so that I have to line up my shots better.

No worries at all! I actually really like your game because it's a beautiful example of learning something new and having something to show for it. I hope you are proud of yourself :)

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I got the reward! Not the one I was expecting, though :(
Anyway, cool game, short and sweet. And this idea can definitely be expanded upon.

Checked it out. A short and simple game. Nice. I got a nice plate of biscuits.

Love a good stealth game.

Simple and easy to understand and very fun!

Pretty cool art! I think this idea has a lot of potential if you keep working on it.

Cool game. Liked the idea of the green slime making it harder to jump, forcing you to risk it for the biscuit. 

I think it is a little hard to understand this spell mechanic and how I can cast spells and whatnot. That said, once I did start figuring it out, it was fun and started opening up more options for me. This idea has a lot of potential if you keep working on it :)

Fun game and I can see the potential it has if you keep working on it! Intro was fun and the music fits the theme.

Thank you!

Thank you! I love the minimal visual aestehic as well. Our artist, Shapeguy, did a fabulous job leading that. 

Glad to hear it! Thanks for checking out our game

Hey GoldenOrange! Thank you for checking out our game. I agree that the hard difficulty is the best. Also, thank you for your feedback, it is helpful to understand what people think is fun vs not.

There is so much depth to this game! Just when I thought I figured out the pattern, another twist was thrown in. That is good design right there.

Very interesting idea needing to manage the ships resources in addition to driving it and escaping. What else would you add if you had more time?

Seems like maybe you uploaded the wrong version of your game? It's a blank project. Anyway, reply to this comment and I'll check it out when I get the notification! Hope you had fun!

Fun game. spent a lot of time on it. That said, you have a bug where you can sell items in the shop and then re-roll for free money.

Fun game. spent a lot of time on it. That said, you have a bug where you can sell items in the shop and then re-roll for free money.

I can't get out of the first room. I know I have to do something with the vase. Any chance this is a bug you need to fix? I will revisit this game to see if it gets fixed. Seems like it would be really cool!

Interesting! Do you remember what it is called?

Hey Josh, thanks for playing our game. I definitely agree that there could be some balancing elements to make it more attainable (without making it super easy)