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Bedevil Games

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A member registered Dec 31, 2021 · View creator page →

Creator of

Recent community posts

My biggest hidden object game is finally here!

This is by far the largest hidden object game I've made, featuring 18 handcrafted locations and about 3× more content than my previous titles.

I also spent a lot of time making the object placement more challenging while keeping the gameplay relaxing. You can simply enjoy the scenery at your own pace, or try to earn a Gold Trophy on every level for 100% completion.

I hope you enjoy it, and as always, I'd love to hear your feedback!

https://bedevilinc.itch.io/bedevils-hidden-objects-3-ultimate-collection


Thanks for playing! 😄 Don't worry, some of the objects are really well hidden. That's part of the challenge!

Hello everyone!

I'm happy to share my newest hidden object game, Safari Zoo - Hidden Objects.

This time I wanted to create something colorful, relaxing, and family friendly. Explore seven beautifully designed zoo locations, search for hundreds of hidden objects, and enjoy a peaceful adventure filled with animals and fun details.

https://bedevilinc.itch.io/safari-zoo-hidden-objects

Have fun and happy searching! 🦁🔍


No, I wrote all the code myself. AI is only used for some of the artwork. I've been making games for over 20 years, long before AI existed

I understand that some people may not like the AI generated artwork used in my games, and they have every right to their opinion. If someone wants to rate my games lower because of that, I can accept it. However, downvoting every single one of my comments, even neutral ones, feels a bit excessive.

My games are clearly labeled as using AI generated artwork. I'm not trying to hide it. Thanks to AI, I can release new chapters much more frequently instead of making players wait months for the next one. In the end, every game will receive criticism from someone, regardless of how it was made.

What keeps me going are the players who genuinely enjoy my games and look forward to new chapters, regardless of how they are created. If it weren't for them, I probably would have stopped making games a long time ago. I've been creating games for over 20 years, long before AI even existed. Thank you to everyone who continues to support my work.

Thanks :)

Combine some items to get something you can shoot with. I don't want to give too many spoilers :)

Has anyone completed the game yet? How would you rate the difficulty?

You wake up inside a locked room with no memory of how you got there. The only thing echoing in your mind is the voice of a mysterious entity known as the Dream Trapper.

Search the room, collect items, craft tools, solve puzzles, and find a way to escape before the nightmare consumes you.

Features:

  • Escape room gameplay
  • Inventory and crafting system
  • First chapter of a new horror series

I'd love to hear your feedback after playing. Every comment helps improve future chapters.

Good luck... you'll need it. 👁️

Play here: https://bedevilinc.itch.io/the-dream-trapper-escape-one

Hello everyone!

My newest point and click escape game, Escape From The Gas Station, is now available on itch.io!

Wake up inside an abandoned gas station in the middle of the night, search for clues, collect useful items, and solve challenging puzzles to find your way out.

I'd love to hear your feedback. If you enjoy the game, please consider rating it or leaving a comment. It really helps!

Play here:

https://bedevilinc.itch.io/escape-from-the-gas-station

Have fun and good luck escaping! 🚪🔑


(1 edit)

Hi everyone,

I’ve just released my newest hidden object game and wanted to share it with the community.

Railway Journey takes you through train stations, passenger cars, cafés, and peaceful countryside locations. I tried to create a relaxing game that you can play at your own pace while searching for hidden objects. If you have any feedback or ideas for future hidden object games, I'd be happy to hear them.

You can play it here:

https://bedevilinc.itch.io/railway-journey-hidden-object


Nice

Bardzo fajna gra, warta rozwijania :)

I’m pursuing my passion by creating games. I can’t afford to hire professional artists, so I use the tools that are available to me. This platform is for everyone, and my games are clearly marked as using AI assisted content. Itch.io provides this option, which means such content is allowed here. I’m not hiding anything, so I’m not sure where these complaints are coming from.

Thank you! I’m really glad you enjoyed my game 🙂

Thanks for your feedback. This game has actually received much better ratings than the first one, so I believe it’s going in the right direction. It’s also available on several platforms, and I’ve received a lot of positive messages from players who enjoy its style.

I think many people today don’t realize how classic adventure games used to work. Not everything was available right away. You had to talk to characters, explore, and interact with objects to unlock new possibilities. That’s the kind of experience I wanted to bring back.

Modern escape games often focus only on collecting items or solving small puzzles, but my approach follows the spirit of old-school adventure games with more atmosphere and storytelling.

Thank you :)

Hello. 

At the beginning of the game, the main character doesn’t want to pick up certain items because he feels there’s no need yet—he doesn’t even know what house he’s in. It makes sense that he prefers to first get a sense of the situation. We check all the objects in the house several times. Once we gather enough important information and try to open the exit door, the character realizes he has seen many strange things in the house and decides he must escape. From that moment on, it becomes possible to pick up other items. These are not bugs—the exploration of the house simply unlocks further possibilities.

Thanks, I'm not mad. It'll probably be hard to come up with good game logic, but I won't give up because I enjoy making games. I'm sure I'll eventually make something cool :)

Thanks, I'm glad someone replied at all. I need to think about how to prepare the next game now

On one website, the game received a lot of negative reviews. Although I tried my best, it didn't perform well. I'm not talking about the AI. This time, I added a lot of story, with the main character engaging in dialogue, and you can also read a lot about various objects in the environment. Maybe the English language is the problem? Previously, the game involved collecting items and using them in various places, with virtually no reading involved. Perhaps such games are more accessible?

Strange, maybe it's a bug, it should be 5 minutes, i.e. 300 seconds. Does this bug repeat itself every time?

You got me curious with your comment – I honestly thought the idea wasn’t that interesting, but it seems like you’d actually like to see more. I’ll try to expand on it in part two. :)

Sorry, I think the solution is wrong, I have to fix it. Here is the correct combination

Thanks for your feedback. Even though it comes across a bit like hate, I’ll try to take something valuable from it and keep working on improving the quality of my games. Every critique, even a harsh one, is a chance to learn.

Thank you for your feedback! This is my first adventure game, and creating it has been an incredibly joyful experience. I’ll work on improving a few things and make sure the next chapter is even more polished.

I was scared

Great game, more gameplay would be nice :)

The first version of our popular game has just started