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BeckyBlues

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A member registered Nov 04, 2023

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weird request,  lol

I own Pizza Tower on steam but my laptop is crappy so I play games on my Steam Deck but for the life of me, I can't run this mod on the Steam Deck. Ideally in game mode as desktop mode works but it's oddly laggy for some reason.

No problem and looking forward to seeing what you cook up with this game in the future.

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It starts off pretty slow like FNaF 3's first night but I like how it has a ONaF vibe to it where more mechanics as the night progresses but I do feel like things could be polished more with Navy as I like how you can hold down the feed button for them meanwhile Palice just requires one click but I wish there was a special sound cue for holding down the eat button with them instead of just the feed sound being spammd. That could be a unintentional mechanic but if that's the case, I feel like making it a real mechanic would be a good idea as it makes Navy stand out even more when he's compared to Palice.

Anyways moving onto talking about another "dino" in the game. The caged mutated chicken (I'll just call them Stromo) has a very unintuitive mechanic from what I've played, it's far too stress inducing which I think is the point but leaving the player in the dark with them until they die to them isn't all that great and there's times where I fed them only for them to get hungry immediately right after even if I have to feed Navy and Palice alongside them. I feel like them having a smaller hunger bar then Palice that goes down even faster then Navy would be a good way to make their inclusion in the game less stressful and confusing.

Lastly a suggestion I have to spice up the gameplay a bit more is adding a new threat in the form of insect pre-historic creatures like the ones from the movie "The Thaw" where they're tiny little bug creatures that are almost harmless on their own but when they accumulate a good amount of their kin, they can be deathly. I was thinking about them appearing in the starting area and you have to either click on them to squish them or equip bug spray (doing such stops you from going to any of the mutated chicken's areas) if they're in high numbers scurrying across the floor so they don't overrun the building subsequently killing you in the progress but more importantly killing off the fast food building's star "dinos" which would for sure get you fired if you survived a encounter with the insects.

edit:
1. You can hold down the button for Palice too and I am 100% it's a mechanic but because of how slow she is, I still feel like the hold down feed button mechanic be exclusive to Navy would be a good way to differentiate them a little bit more.

2. Stromo's mechanic despite being stressful at first, is easy to handle after you know to only click his feed button once when needed. I feel like slowing the game down a bit along with giving them a long hunger bar, longer then Navy and because of that, the player can infer and then see that it goes down much faster then Navy's. My original idea of how to make them more intuitive and less stressful was two ideas mashed together so I worked on it a bit more and I think them having the longest and faster hunger bar would be a better fix then my previously suggested one.

Extra-1. Is the "bring to life undead dinosaurs using the bones from their now-displayed corpses" line in the description and lore detail a nod to "Jurassic World Hybrid Dinos ARE COMING" Game Theory video by Matpat? Which come to think of, goes along with how the game's dinosaurs are really mutated chickens.

Extra-2: So Navy is a presumably a (scientifically accurate) raptor of some kind meanwhile my friend informed me that Palice is a psittacosaurus but I'm not quite sure what Stromo is. Going off their jumpscare having a long neck though, with my friend's help, I think they are either a compsognathus or ceolophysis and I'm leaning more towards the latter then the former.

This goes really well with the game "Desktop Survivors 98" that came out this month so you can have a little troublesome animal campaign while adventuring through dungeons and fighting foes. 

I wish there was way to play the original version of the game.

Also please add the alien dudes that were planned for TF2 at some point in it's development as a new monster/monsters or something, that would be so cool.

Does the game have Steam Deck support?

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Playing with farts on kept making me think of Tamers12345's My Little Pony videos because of how they're used both for defense and combat.

This feels like an old arcade game, which raises the question of what its Kill Screen/Kill Score would be if it has/had one.

Club Penguin Shutdown but if it was ToonTown.

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Bro, it is literally $2, so I don't understand what's the problem. It will most likely cost more when the game comes to Steam though, but by then, the game will have more content. So I don't see a problem with that either, especially since this game is legitimately remade with a completely new look and final boss fight.

Does Nintendo even own the rights to Missingno? If they do, that's pretty dumb because it's literally a glitch, and they haven't done anything with it, so having a trademark or whatever would be just exerting power over something they literally have no intention of doing anything with.

Is the spike a woman, man, or genderless/non binary?

What happens if the game reaches it's goal?

II find it funny how Raymundo2112's new video made me aware of that one clickbait guy lazily modding this game to have Samus in it when the first version of this game already had her. Even better that Ray himself for obvious reasons but still didn't even know that this used to be a Metroid fangame.

I feel like the demo should have had a clear ending instead of just stopping abruptly along with other stuff like Frankie's letter quest being unfinished where you can only deliver one letter and then there's nothing else after. The way the demo is right now it makes it feel like you're doing something wrong especially with how it seems like the five- dollar version is a full version of the game, not complete but it feels like it was more finished because the way the page desc is.

Kinda wish the demo for the game was like Half Life's demo where it shows the best the full game will have but ends up at a enticing point, this is what other game demos do but Half Life in particular had a really good one so that's why I'm using it as an example. As it stands the game feels more like early access which is fine but the wording around it is a little strange.

I wish there was a player gender option at the start ngl.

Reminds me of Rain World somewhat, really cute game all and all.

This application would be great mixed with Sonic Windowszone ngl.

I've gotten four endings but it seems like after each ending something new is added to the game which is a cool mechanic if that is what is going on (although it would be nice to have a download for the game then) so that could have effect on getting all the endings.

event idea:
--Funhouse Mirror--
You walk into a long hallway with several mirrors either with each of them having your reflection getting larger and larger or just having your reflection be clearly larger then you already are with noticeable obese features on display.