I don't think I'm 'the' anything ;) but thank you
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Obviously as the originator of 3Forged you are the master at this - but J.Walton is right. How you give people a sense of your though process and leave places to finish the game is brilliant. Feels like a stand-alone game which invites every reader to finish it (not just the jammers) and that is super inspiring.
Now I want to make a bunch of part-baked games for other people to finish off in their oven.
Ok, this is honestly one of my favourite so far and I love how it could be a short stand alone game or how you could use it in almost any other game for a group from Apocalypse World to D&D. So awesome!
The gender exploration in here is cool and interesting. But I'd be lying if I didn't mention the idea of playing shepherds of strange creatures is totally grabbing me.
Also I'm a sucker for anything inspired by Area X.
This is really awesome Galen. Firstly using the 'map in your car' is such a lovely, tactile idea. Secondly it immediately made me think of hacking it to make it about a contract killer getting their targets. Nice work!
I'm currently playtesting my game at this blog here: https://fromademonoranangel.wordpress.com/
The game involves letters written from an angel/demon (who has not revealed their identity) to the agony aunt of a teenage girls magazine. The letter writer is seeking advice on a life problem they have.
The game is played on a blog and part of the game is that the audience participate by comment on the blog posts with their own opinions (in much the same way that you can comment on online agony columns today!).
I've got a few comments but it would be fun to have some more.
I read this website a while ago which was really interesting to me: https://letterlarp.home.blog/why-is-it-called-letter-larp/
Otherwise I think best known letter game is De Profundis - https://www.rpg.net/reviews/archive/classic/rev_6859.phtml
I published one to my patrons this month but it isn't on general release yet - sorry that isn't super helpful.