Love the humor, overall a great experience. Good art, great sound design. Horse. I felt a bit annoyed in the tutorial not being able to make the text go faster. I was also confused at first why accepting some bribes would make my gold go down. There is also effectively no downside to rejecting every law, as there is no ending for low corruption or low joy, and basically the only upside to signing one is the bribe tally going up. It is very funny that when the laws end the last one gets repeated, got myself a whole kingdom that can't spell "gorgeous".
BeatThisStone
4
Posts
A member registered Feb 13, 2020 · View creator page →
Creator of
A turn-based gardening game where you grow alien plants on distant planets. Nurture, adapt, and watch things get weird.
Strategy
Play in browser
Recent community posts
Cool game, feels inspired by Crossy Road because the chips move on a timer instead of responding to user movement, so you can speed through all of the levels if you mash fast enough and with intention. I feel like the blue chip is underutilized as most of the levels can be solved without ever interacting with it.
Thank you for your review. I agree that it is very difficult to know what is happening on a turn. We originally wanted to have animations happen for each tile showing what stats changed (a bit like Into the Breach), but we budgeted our time badly (Silksong and the new ZZZ update made half the team take almost 2 days off).
