Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

BeanMChocolate

11
Posts
28
Following
A member registered May 22, 2023

Recent community posts

Looking forward to this! :3

Cutest gaining game, and most chill one I've played. Love it~ >w<

Too difficult tbh. Ends up being too slow, yet too hard due to low health potions, and generally just too low health. First dragon shouldn't be killing me.

If there's clouds as part of your sky material, why would you also add clouds as a mesh object? That can lead to poor performance (which is ok on my PC, but older machines might struggle) and art clash, which is the biggest issue. Which version of Unity are you using? I can help build some terrains for you, with a water shader, and everything you need. I'll find some nice looking stylized trees and foliage, and a stylized water shader that will look good. Even better, I'll add a volumetric cloud system, or more. I am burnt out, so excuse my slow work.

I'm noticing a bit of Z fighting on the playermodels. Have you tried removing the outline mesh, and using a shader outline instead?

I may have actually broke the game by going to the other area too quickly.

Thanks. I'll use it well. As for possible quality of life ideas, maybe adding quest markers? They can be a simple yellow triangle that overrenders terrain, and buildings.

I got stuck trying to find all 4 clues for the missing sister. I've searched the entire explorable area 6 times, reloaded my save, restarted the game, nothing works.

Loving it~

Sounds good to me. :3

Do you have any roadmap planned, or are you just winging it? Also, will I be able to make her fat and/or gassy later on?