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bbrb

15
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A member registered Oct 19, 2022 · View creator page →

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Quite a nice game, though I think the mechanics could be a bit clearer and a way to speed up time. Good job!

The bug where the controls don't work was also experienced by some of our playtesters, but I wasn't able to figure out a fix before the deadline. The two possible solutions are to either try running the game on a different computer (may still not work) or directly downloading the source code from Github, opening it in the godot engine, and then running the game.

The very same bug was experienced by some of the playtesters of this game, where the movement controls don't work. I was unable to discover the fix for the bug, as the controls would work fine when played by other playtesters on different computers (but the same operating system). The two possible solutions I can think of right now is try running the game on a different computer or, if you have the godot engine, you could directly download the source code from Github (I believe it should work), import it into the editor, and press f5. Hopefully that helps!

Thanks for the feedback!

Thank you!

Thank you for the feedback! The original intention of the timestop cooldown mechanic was to prevent the player from being able to reset the exponential loss of your time while time stopping by simply letting go of the space key for a few milliseconds. I'll try to remember to add more audio/visual cues when an important mechanic is off-cooldown in the next game I make.

I loved it. What more is there to say?

This was very well polished (at least in my opinion) and a nice game. Reminded me quite a bit of Hollow Knight. One thing that could really do with improving is the camera movement (which could be very disorienting at times). Otherwise, good job!

Cool game! The art was pretty good and shooting endless hordes of zombies while eating fast food was very enjoyable.

Pretty fun game! Not too complex or too simple. I think the late game situation where you are just waiting for a few saplings to finish growing is a little boring, but otherwise it's very engaging and enjoyable.

Very nice game. The music slaps, the art was good, and the SFX were cool. I had expected for it to be a generic clicker game after getting through the first few upgrades, but it actually was quite different and interesting.

The art, music, and mechanics were really good! Once I got the hang of it though, it got a little boring. I wasn't really sure how to heal (or even if it was possible), so I was stuck at a low health. I ended up just spamming what I assume is a fireball at the enemies while running away until I got hit by an arrow and died. My time was 5:49 and I got 194 kills.

Pretty fun game! The movement was very smooth, though some parts of the jump mechanic was weird. I think the game definitely could've been longer, especially the easier beginning part.

Fun game! The levels really made me put on my thinking cap. The sound effects were very nice as well.

Very cool concept! My best time for feeding the entire world is 10 seconds.