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bazzasherlock

1
Posts
A member registered 78 days ago

Recent community posts

Hi

I've written code for the same game in a different language. I'm impressed how you got the discs to all explode together. That is, there's no delay between one disc disappearing and the next one's after that. Just wondering if you'd be willing to let me know the logic you used to check which discs are going to disappear and how you get them to do that all together. Mine go one at a time with a small delay in between while it calculates the next disk to get rid of. Thanks for any feedback.