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Batman485

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A member registered Apr 08, 2021 · View creator page →

Creator of

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Thank you so much for playing the game. I really enjoyed watching your playthrough and I appreciate you going back for a second round to try out the other paths. You are absolutely right, there were many more plans for the mirrors and reverse camera but when that deadline of a game jam gets close the content cleaver comes out. Now that the jam is over, there’s always a chance for a few more detours in the future.

Hi, Astronaut here working his way towards Commander. I didn't know I had a deep seeded hatred towards rocks but it will be a cold day in hell if my 10 ton hand laser and I even let one gosh dang rock hit this planet. Complete game changed was when I went and laid down on my couch instead of playing it standing. Simple and fun concept. I can definitely see myself relaxing on the couch shooting up some more rocks.

Well I think I can officially call myself a professional ballooner (balloonist??) now. Score of 1090 with 0 crashes! Once I realized the puzzle aspect of the game it really clicked. I can definitely see where you are going with this concept and I like it. It also looks like I was the only one to finish which means I'm raining champ right now.

If you are looking for feedback, I have a couple thoughts that might help if you continue to develop this in the future, which I hope you do. If you're not looking for feedback then skip right to the end for proof of my victory. 

As Ian mentioned, having an alternative way to present the weather would help a lot. I did keep the weather report open most of the time to make sure I was in the correct altitude range. 

I can also see where people would get a bit motion sick playing when it rotates to face the direction of the wind. I was definitely doing balloon donuts on the first level while being stuck between 2 wind directions when I was trying to figure it out. I understand rotating to face the direction is a way to show which direction you are traveling but you could probably accomplish something similar without rotating by using some in game context to show you changed direction. Ian had some good ideas there as well with visuals, audio, UI, etc. I'm a fan of how Valheim shows wind direction when you are boating:

Ultimate Ships Guide (Valheim) - EIP Gaming

Simple, straightforward and easy to understand when you're running away from sea serpents. 

I did lose my bearings a few times when loosing sight of the target , especially when I was high up. It could be helpful to have some kind of outline or silhouette on a beacon, or something like that, on the target so you can see it through the basket. I used this free tool in my game:

https://assetstore.unity.com/packages/tools/particles-effects/quick-outline-1154...

Let me know if you make some more levels so I can keep my title going. Proof of my victory: