Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

BatEatRock

4
Posts
2
Topics
3
Followers
111
Following
A member registered Nov 05, 2022 · View creator page →

Creator of

Recent community posts

Thank you for your comment
This game has tons of bugs and technical issues due to a lack of skill in the programming department (which is just me I'm the only person on the team who knows how to do somewhat complex coding). So we decided to work on completely rebuilding the game from the ground up and change the type of game completely to fit our team strength which is art and story telling so stay tuned for the upcoming update.

Thank you for your time

-LzzolE

(3 edits)

Thank you for your comment
Yep. A lot of things in the game are bugged like a lot, a lot. They were supposed to be a Vdo cutscene before the combat but it's bugged out we don't know why either. Due to this being our very first game jam, we have no clue what we should be doing, (especially me who is the core and only programmer for the game) we make tons of mistakes and miss-steps along the way, we learn from it and hopefully we grow out of it. 

Thank you for your time

-LzzolE

I have code of the basic movement and interaction stuff that I've been using in my game and other jams that have been pitching and fixing to make it as good as possible are allowed on this game jam or not. Or do we need to make a new one on the game jam?

I'm using Playmaker in Unity to speed up my coding, Am I allowed to use it? or do I have to rewrite all of it to C# on submit?