Good bones! I'm keen to see where this project goes. I have a massive soft spot for management style games.
Thank you for releasing your demo with attention to the UI and sound, It really shows the attention the team is putting in to this project :)
I dig the smooth lofi music and The character design and art by Kiiroleven is great!
Gameplay wise there's some bumps but considering the effort it takes to get to this stage that makes sense, it serves as a proof of concept
Customers take 8 in-game hours to interact with the bar which lowkey is hilarious to me.
I'd like to see more tactile elements, like interacting with customers, using specific decor to "style" my bar, or hiring/training staff to do the busy work
The progression from manual busy work, to automation is a great way to give the players a sense of progression.
(also the back button from the credits menu is broken ;p )
Looking forward to seeing what you come out with on this!