Thanks for the great feedback! It's very much appreciated. And no worries on not commenting sooner! I'm glad you enjoyed it overall. Thanks for the comment.
BasementDreams
Creator of
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gmtk2026 is the code ;) You're the first to ask about it!! I completely forgot to add it anywhere. Mistake on my part. I made it to get a bit of gems for character unlocks or equipment to make it easier for the people rating within the jam.
Thanks so much for the comment and very nice words! I will absolutely be developing further and have already started. The first major update will be skill effects and instead of skills being wordy, they will have icons and the same hover information. I want the game to feel less wordy overall if I can help it.
Thanks! There is less content than it seems actually, I just happened to think up ideas to reuse the concept of the coin pusher and things worked out well making a few different game modes and it giving the illusion of more content even though it's a repeated concept!
Hope your friends enjoy it as well and hope you get the chance to play more. I feel like I should have had all of the characters unlocked for the jam as each one has it's own set of skills with one shared skill across all heroes.
Thanks again for the comment, it's greatly appreciated!
Really fun puzzle game. You introduce concepts slowly and in a way that makes it intuitive to learn and pick them up. Would be nice to be able to see the level you are currently on, but that is my on critique of the game. Adding it to my games to come back to after the jam to play! Good work on this game!
Thanks for playing! Glad you liked the art and enjoyed the gameplay! If you have any feedback on things you would like to see in a future update, I'm all ears for suggestions. This is probably going to be a long term project and I'm going to keep developing it into something that will hopefully be worthy of a full Steam release.
Thanks again for the rating and review. I really appreciate it a ton.
When the doors fall onto the board, putting more coins onto that side will push the door that you want to go into down, but that isn't explained well in the game and I will get that fixed as part of the after jam updates! Thanks for playing and I'm glad you thought it was satisfying and fun to play!
The decision making process is something I really struggled with and I think a lot of balancing needs to be done to make the choices feel more impactful as you go through the floors in the Adventure game mode. It was something I personally struggled with in the time frame.
Would love to see this expanded to have more options for play. I don't think the timer is needed and would work better as a turn based strategy game, but other than that, REALLY strong game play and mechanics. It feels like a game that I would buy on steam to wind down at the end of the night. Super fun game!
