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Barrowlord

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A member registered Dec 17, 2019 · View creator page →

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Hi! I'll be running some mass combat at my wolves table next week, and had a few questions regarding the Melee Combat Modifiers, specifically for mounted units.

"Mounted units roll 2d6 if they moved into combat this turn."

If there is a maxed out Mounted Unit (10 figures), and they move into combat, are they still only throwing 10d6 as directed by the "In a unit’s turn, it rolls a number of d6 equal to the number of individuals in the unit, to a maximum of 10." rule? 

Or are they throwing 2d6 and taking the highest for each member of the unit? 

Any clarification you could provide would be very appreciated!

oh hell yes! Looks rad

Love it! Noticed the lightning spell (major) is the same as the light spell (trivial).