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BaronVB

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A member registered Feb 16, 2025

Recent community posts

I just confirmed, the P4 spells are from the 2024 Player's Handbook. Specifically the script recommended by MPMB's patreon: https://github.com/thepokesimmer/2024-PHB/tree/main

Appreciate the update, I will look into the P4. This Obojima script is from the community scripts index, so I don't know much more about it other than that. 
Let me know if there is anything I can do to help test or etc.

Appreciate the update! I downloaded and tried to use it with my current MPMB character that uses a Obojima Paladin class, "Oath of the River", I added the Obojima JS files from MPMB into the Custom_JS_Classes folder but I get the error "Couldn't load information about Oath of the River" followed by the below error.

XFDF Text: https://pastebin.com/xG2rP0yJ

Custom JS File: https://pastebin.com/Gfhz1QrZ


Something went wrong while trying to convert the XFDF data:

Sequence contains no matching element

   at System.Linq.ThrowHelper.ThrowNoMatchException()

   at System.Linq.Enumerable.First[TSource](IEnumerable`1 source, Func`2 predicate)

   at Five.FiveBackgroundDataLoader.GetBackgroundData(String backgroundName) in U:\Godot\Projects\2022\MPMB_PDF_to_FoundryVTT\CSharp\5eTools\FiveBackgroundDataLoader.cs:line 36

   at MPMB_PDF_to_FoundryVTT.CSharp.Converters.MpmbToFoundryConverter.ConvertCharacterBackground() in U:\Godot\Projects\2022\MPMB_PDF_to_FoundryVTT\CSharp\Converters\MpmbToFoundryConverter.cs:line 577

   at MPMB_PDF_to_FoundryVTT.CSharp.Converters.MpmbToFoundryConverter.Convert(MPMBCHaracterData mpmbCharacterData, FoundryCharacterData foundryTemplateData, MainWindow mainWindow) in U:\Godot\Projects\2022\MPMB_PDF_to_FoundryVTT\CSharp\Converters\MpmbToFoundryConverter.cs:line 48

   at MainWindow.LoadXFDFFromTextAsync() in U:\Godot\Projects\2022\MPMB_PDF_to_FoundryVTT\CSharp\MainWindow.cs:line 342

Attached my current XFDF + the JS file used for the class in MPMB.
Any suggestions? Sorry for being annoying haha. 

No worries, thank you! I would love to get access to the new build if possible. 
Got some custom characters with 3rd party content I want to see if I can convert at some point.

Appreciate you!

Could really use some help if possible

(1 edit)
  • Bug description: XFDF Conversion Error
  • Application version: 1.2.1
  • PDF version:  v13.2.3
  • Foundry D&D 5e system version: 2.2.1
  • XFDF link: https://pastebin.com/kDQjgeA8
  • Patreon username: BaronVB

    Trying to convert a fresh character for testing, getting non-stop errors.


    Something went wrong while trying to convert the XFDF data:
    Index was outside the bounds of the array.    at MPMB_PDF_to_FoundryVTT.CSharp.Converters.MpmbToFoundryConverter.ConvertRacialAndClassFeatures() in U:\Godot\Projects\2022\MPMB_PDF_to_FoundryVTT\CSharp\Converters\MpmbToFoundryConverter.cs:line 466    at MPMB_PDF_to_FoundryVTT.CSharp.Converters.MpmbToFoundryConverter.Convert(MPMBCHaracterData mpmbCharacterData, FoundryCharacterData foundryTemplateData, MainWindow mainWindow) in U:\Godot\Projects\2022\MPMB_PDF_to_FoundryVTT\CSharp\Converters\MpmbToFoundryConverter.cs:line 49    at MainWindow.LoadXFDFFromTextAsync() in U:\Godot\Projects\2022\MPMB_PDF_to_FoundryVTT\CSharp\MainWindow.cs:line 342