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Marian

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A member registered Jun 06, 2020 · View creator page →

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Very nice artstyle and punchy weapons. Demo level was pretty linear, and weapons didn't feel all that varied from one another. Got through the levels on most skill levels just relying on the plasma gun. Enemies on Hard skill and up are too spongy and deal too much damage. Scaling enemy health and damage makes the game more of a frustrating slog than a challenge. You may want to reduce the recoil on the rifle by about half, its low damage and recoil makes it inferior to the plasma gun. Still, a very promising first concept - hope to see more varied levels and challenges. 

That may be too much to add into the game, but perhaps I'll make some official artwork of that, if I have the time. :)