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Bantle

13
Posts
8
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2
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A member registered Sep 25, 2017 · View creator page →

Creator of

Recent community posts

Thank you very much!

Nice work on all the stone and walls. Looks quite pretty, in all it's roughness ;)

Fun little sandbox almost. The progression system is punishing at first, but really opens it all up as you get stronger :)

Always fun with a simple idea wrapped up in a progression-system! Easy to get pulled in and get hooked on making it far :)

Fun little game. Giving old flash-game vibes - always fun :)

Fun little creative way to use something as simple as a labyrinth in an interesting way!

Cool that you made a sandbox. Reminded me a little of playing with sand in that old flash game. A very nostalgic genre of game :)

Nice simple little idea. Like the concept of becoming powerful as you lose health!

Cute lil' platformer. Liked the player character, nice style :)

Seems I can only play a single level with a snow flake? Fun little idea, shame I can't play more levels :)

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Old school fun! I enjoyed the atmosphere and jankyness. Overall a fun little stroll around a haunted mansion :)

Thank you so much!

We were pushed up against the deadline and delivered the build with 3 minutes to spare, so in spite of my best efforts a few bugs probably slipped through ;) We were only two people, so we were sweating!

There is only one good ending, haha. We thought that it would be funny that the most ridiculous choices being the only way to escape was the funniest.

Thanks again from both of us!

Tak for at prøve spillet :) 

Kedsomhed er klart en del af spillet og ret intentionelt designet fra vores side af. Hele projektet her var et forsøg på at bringe de to elementer gameplay og narrativ (som så ofte er totalt adskilt fra hinanden via fx cutscenes eller tekst på skærmen) så tæt på hinanden som overhovedet muligt. Vi ville gerne skabe et spil hvor spilleren oplevede de samme følelser inde i sig selv som hovedkarakteren I historien. I dette tilfælde var hovedtemaet så kedsomhed. 

Dog når man laver et spil der handler om kedsomhed, så kan det vidst ikke blive mere niche, og man taber manges interesse. Vi var dog klart enige om at det var mest spændende at lave noget der virkelig var anderledes end normen :) 

Tak for kommentar og at du gad prøve spillet, 

Jakob