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A member registered Apr 01, 2020 · View creator page →

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Damn... I actually found myself anxiously trying to hold off on interacting with NPCs until the 'SLASH' things had just passed.  With longer dialogue bits I had to record a screen capture and rush through the dialogue so I could play it back and read later.  Kinda felt like social anxiety. :)

This was really well done. Good job!

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Found this on Steam. I have to say, I am super impressed with the presentation here! Definitely putting this on my wait list. Keep up the good work! (PS I'm curious to know what plugins you use, and are some of these plugins actually your own? coz there's some stuff I've never seen in an mv game before)

Very nice art style and execution, loved the somber tone. It wasn't all that scary, but I can tell that wasn't quite the focus anyway.

Anyway, I think I have a mild crush on Hunter. Hotdamn~

thank you! It really did help, my friend and I are up and running with no problem <3

I'll have to try that out ASAP.  Thanks for the advice!

hot damn, I didn't expect such a quick response!

I still seem to be having trouble getting the multiuser up and running (CORS has me REALLY stumped), so I think I'll wait for the videos you mentioned to be available before I try again.

As for the export/restore bug, I dunno what I did, but suddenly things are working just fine and I can't seem to recreate it. I'll have to keep an eye out to see if it doesn't come up again, but I suspect it has something to do with the portable version. I know I had downloaded the installer instead, and now both versions seem to work.

I'll try putting the portable version on my laptop when I get it back from (insert name of person borrowing laptop), and see if I can't recreate the issue there.

My friend and I really do want to make good use of this program, as it offers everything that we were looking for with our project. But there are some major issues keeping us from being able to do so. I have been struggling this entire time to get the multi-user function to work. That's almost 6 hours wasted now. I just want to clarify a couple things so that maybe we can get to work without anymore hassle.

1) Do all parties need to have couchdb installed to get multiuser working?

2) Do we need a domain name for CORS, or are able to use our port IP (clicking on the link that is meant to lead to couchdb's CORS documentation just leads to an inactive page)?

3) I would like more clarification in general on the steps you need to take to get multiuser up and running. Not even couchdb's documentation is intuitive enough,. It just makes my head hurt. 
 What do you mean by "connectivity of each user to a server"? 
Distinct user name in which program? CouchDB? Drafft? The drafft database alone? All of the above? 
What do you mean by "init a project by the same name"?
Enable CORS and then what? Choose "Restrict to specific domains" and enter in the domain name that you never knew you needed until that moment? Or Choose "All domains(*)" draw a blood pentagram on your computer screen and utter some random incantation?
Provide pictures. Be a little more elaborate. Please. I have a headache.

4) are you aware that exporting databases causes them to basically self-destruct? I was considering just using that as an alternative workaround for the multi-user issues, but instead barely anything is recovered and I get this error when I try to restore the database: 

Error restoring backup file: TypeError: Cannot convert undefined or null to object

I'm really not trying to complain or anything. I just want to be able to use this program for the project my friend and I have been working on. If not for these things, it would be otherwise perfect.