This was a very artistic game, my main issue was some UI issues with the mouse. The running man jumpscared me everytime and his run was also very funny. I like the concept of dying in dreams being how one dies in their sleep. I wish the voice had been more mysterious or soft, the AI sound was rather harsh and jarring. But I genuinely loved the game and the scenery was beautiful!
BananaBurritoGames
Recent community posts
The gecko was very cute, and the music was an absolute bop. Please give that gecko a boop from me (Banana.) It was hard to tell when we picked up notes, versus when we missed them, as they vanished in both instances instead of having different animations or any indicator, aside from score. Other than that, this was very fun thank you for making it!
It was fun. Felt nostalgic. We could not get past the second rhythm game, don't know if there is more than that, cuz it just loops. The arrows could match with the beats more, also there is no penalty for hitting a key when there is no arrow there, so could cheese it by spamming all keys. Also, needs a pause/exit.
I thought this game was really well done. The characters were great and the jokes were pretty funny. The tutorial definitely needs to slow down for slow readers (like me) or allow you to click through yourself. It would be interesting if the choices you make gave you income, or lost you income as time went on. like if you let everyone have a break you'd get a little bit less money every turn from then on
This seems like a fun game. However, there needs to be more indication that something is happening, also some forgiveness for looking at that one enemy or flashing that light. Like in FNAF when you can see them coming from farther away and you have at least a little bit of time to close the door and things
