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balander

21
Posts
A member registered Aug 19, 2025 · View creator page →

Creator of

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One of my favorite games so far

Fun and frustrating! I like the smoothness of movement but man are the controls sensitive. I did not meet my box quota. 

Yeah locking the mouse is something I totally overlooked! I play with just the keyboard so I didn't think of it until it was too late to update the game. Would be such a simple fix. Ce la vie. Thanks for playing :)

Thank you very much! So glad you enjoyed it :)

Glad it was fun :) I went for chill but frustrating. And yeah the controls definitely need refinement

Checkpoints is an interesting idea. If I had more time I think I would have split things into maybe 3 levels, with less biscuits. Glad you liked the lava and Wilhelm scream :)

Wonderful! I like the idea of designing it to be more for a speedrun. It's a bit frustrating in too many places right now. Makes you slow down a lot to assess risk. Thanks for playing :)

Glad the controls made sense eventually! I wanted something where you could look around and move in 3D space with the mouse/trackpad being optional.  Thanks for the feedback and for playing :)

Nice work on the models. Could be a fun little game with some refinement. Like a biscuit counter, speed boost, or damage/consequence for hitting cars. Overall, nice start

Smooth. I enjoyed it.

Cool and original idea. Would like to try it in a different level after a few biscuits. 

Fun, funny and frustrating. My fav game so far

Fun, funny and frustrating. My fav game so far

Smooth gameplay, seems well coded, and not a hint of biscuits. 

I enjoyed this. It's very simple but you stuck with the theme and things feel original. And I did feel like a sneaky doggo just risking it for the biscuits. Nice work

Relaxing was a goal, so awesome! Glad you enjoyed it :) The (optional) mouse should work for camera movement, as well as left click to jump. Does that not work? Might need to fix something

Definitely tried to take the theme to heart. Yeah the controls could use some refinement to smooth things out. Thanks for playing!

You weren't kidding about hard to master. I died like 30 times but kept at it because the game is actually pretty fun. Nice art and music. It's a vibe.

Thank you very much! Glad you enjoyed it :)