oh also, is there a way to download/view the song?? its so good like what??
BaggoNotes
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What a great game!!! This had me on the edge of my seat the whole time.
I really enjoyed the narrative and found myself laughing when squinting and trying to read certain lines of text at times. I was struggling to depict the font occasionally, but the dialogue was entertaining and made it well worth the investment.
The minigames are so fun! Jumping in resulted in a great deal of romantic chaos.❤️🔥 Your art style is cute and colorful, and I got a kick out of all the scenes you made of Serge and Vicki. The lore behind Vicki is awesome, too. It would be funny to know if Kornichon was aware of being a character at the start of the jam. 🤣
You have a wonderful Miro board. 🔥Your inspirations, concepts, and results were all shown in an insightful and inspiring way. Seeing the Papa's Gameria video reference hyped me up, as did your interaction with Rei8bit.
Thank you for participating! Also, I had to get a better score off-stream, so here is that redemption:
The pixel art is well-detailed! 🎨💕 Each area has interesting characters and an engaging variety of dialogue sequences. I loved the music for each scene and sound design. It made the interactions and transitions between areas more immersive. 🎶
According to your GitHub, I did not get all of the endings. I tried to meet the conditions that could alter my fate, but my dice rolls were not good. 😅
I would love for the Blind Seer to be able to sway fate more effectively when I am replaying the story. You have a beautiful world and characters. 🌟
What would your team's focus have been with more time? Thank you for participating!
Ser Bernard, the greatest of the greats. ❤️
I loved this, and am reminded to try out Godot! I was completely oblivious to the dino the first time and got snuck up on, lol. 🦖
The objective and controls were straightforward, and the title music was so cool and ambient. Once I realized the raptor was on the prowl, I became mindful of audio and spacing as I searched for crystals. Three crystals, one enemy, and not too large an environment were a good first-level experience. Your endgame message teasing bats was an exciting thought. 🌟
This is a cool concept to whip up in little time, and just the start of Ser Bernard's journey! I am left to wonder what lies deeper in the cave? 🤔
GGs, 2314!
When I became Master Bullcheater, the employee stopped coming around to help! I lost when I stopped staring at my keyboard. 🤣
The sentences are amusing and challenging. I love the low-poly setting. 🔥 Starting in a chaotic office stresses the importance of gameplay learning curves. This was a fun idea that you tackled with good instructional and UI approaches.
My question comes from your constraints document's mention of trigger alerts: What are your thoughts on feats that could enhance the player's learning experience?
Thank you for sharing, and I am glad the jam was a good experience. : )
Thank you, Seveniscool, and yes, the imposed theme is constraint. You will need to include additional attachments in your submission that demonstrate game design and project management (i.e., Mood boards, asset tracker sheets, storyboards, video game design docs, sketches, doodles on a whiteboard...).
These additional attachments will be used for determining a submission's rating in the 'Constraint' category.
You will be required to include additional attachments for this category. Otherwise, your submission cannot be fully scored.
If this does not make sense, please let me know where you are confused. : )
Hello everyone! 👋
My name is Johnny, and I will be moderating this event for its duration. The best methods for contacting me will be through my Discord account in the server, @BaggoNotes, or through my email: gamecavemain@gmail.com
I wish all the best in your creative endeavors. I also apologize for the lateness of announcements, and will be continuing to roll out more info as everyone is jamming. More cool details will be revealed as the event progresses, so keep an eye on our Discord and media pages for some news I am excitedly putting together!
Everything you need to know to participate has been reflected on the game jam page. I will be posting a video announcement soon to recap the details given, and I am actively working on answering all questions.
I appreciate your time and interest, and look forward to seeing your work!
- Johnny (BaggoNotes)
I really liked the puzzles, dialogue, and difficulty progression!
There was a funny moment my friend was watching me play, and I freed Troll Girl for the first time. When she noticed the fire jar cannon and went to destroy it, she made an exclamation and ran off-screen. My buddy and I went "Oh no", and all we heard was a crunchy sound effect.
We had no idea Troll Girl had destroyed the cannon. We thought she got destroyed the moment we freed her. I was dying with laughter, especially when we went to scope the scene and saw she was still alive.
Troll girl for the win, lol.



Lol, GG!




