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Bagel

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A member registered Oct 18, 2025 · View creator page →

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Thank you for clarifying.

The game page says the developer has not uploaded a game yet. 

This was a fun experience. There is no downtime for the player which keeps the player involved through each run. Making the decision on whether or not you have time to get wood and bring it back to the fire before the enemies reach it seems to be a strong mechanic.  

I enjoy the pokemon style combat and encounter system. I am not sure if the Main Hall area is infinite in the first story or if I was lost but the layout was nice. I didnt really experience the use of the campfire other than changing stories but definitely something that could be expanded on. 

It took a few tries before I understood the functionality of the fire and what I was doing in the game. After a couple rounds I was getting the hang of it and enjoyed the stress as time went on of getting materials for the fire. Possibly another asset can be used instead of a known energy drink but the idea is of having an object to give the player more speed was nice. The balance of collecting for the fire/ speed and having to go back to warm up was a nice challenge.