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BagelBug

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A member registered Nov 12, 2016 · View creator page →

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Much easier and quicker to test songs with this, thank you!

It's been great fun! No major issues that disrupt the flow of creating scores and no desyncs or crashes through normal use.

Here are a few issues that come to mind, from highest priority to lowest for me:

  • Yellow/Red notes can be perfectly stacked on top of each other which cannot be spotted in the editor but they turn into Pink notes in-game
  • Importing audio causes hotkeys to stop working until I restart KongaBeat
  • Metronome is off sync and unusable
  • Trying to import audio in a project using a DSP audio file (In my case it was September ripped directly from PAL DK1) makes KongaBeat freeze and become unresponsive

And some requests:

  • Save the segment setting between sessions, also more separating lines on the timeline between measures
  • Ability to adjust the song's offset in the editor; I don't know if "Offset" in the metadata will do what I want, so I've just been manually adjusting the audio in Audacity.
  • An (optional) ability to have all three solo difficulties on screen at once

Thank you again for making this! I'm enjoying it a ton and I look forward to seeing other people's creations!

It would be an honor!

(2 edits)

Incredible, thank you!!!

One tiny nitpick is that the bongo sounds are swapped in the editor compared to the actual game.

Other than that, super easy to use the editor and export to the game!

EDIT: Thought I'd share a custom I made:

0.2.7.1 definitely broke something with holds. My combo always breaks when trying to hit an arrow right after a hold in this version. I've been playing on 0.2.7 for the time being since it works a lot better.