The coxinha is a Brazilian snack(a pear-shaped, deep-fried chicken filled croquette), perhaps for Brazil known as "co shen ya", inspired us in this theme of Brazilian food and with a medieval mix and nominations of "Coxinha Hero"
BagDev Studios
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Hello, I loved the game. I have some considerations to make to help at work:
1 - Attack control is not working on either joystick or keyboard. (maybe I'll gain more power later in the game that allows me that, and I haven't gotten to that part yet)
2- I found that the character did not stand out in relation to the scenario, I speak in question the colors, the background colors are very close to the colors of both the character and the enemies. So that doesn't give me a sense of depth. This may be resolved by applying a lighting effect to the player and so on.
3- The same thing that happens in the previous topic happens here. In the thorns I did not have visual feedback because they seemed part of the scenario, I did not have the feeling that I was going to die and it impairs the game, makes him learn, but the feeling I had was not that it was my fault, understand? .
Not only that. Sorry if I was too boring getting your foot like that. But I really loved the game and I want the best for him, I'm already a fan. I loved the pixel art, I loved the soundtrack of the game. He is too beautiful, on a very high level. Ah the level design is fucking awesome too. That's it, hugs from your new fan, Luis.