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BadMustard

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A member registered Dec 26, 2020 · View creator page →

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just so you know if you sell your VN on steam you will have to sell it here on itch (Steam doesn't like competition)

yes it is possible and should be quite easy

you're welcome

good luck with your project

you could set up an if statement to check the variable gallery_page and display text base off of that, or if each page is for a specific chapter i.e. page 1 is chapter 1, page 2 is chapter 2; then

    $ chap = gallery_page + 1
    label "Chapter [chap]"

keep in mind gallery_page is 0 through (however many pages you have) and you must have 6 images only for the chapter .

take a look at this modified gallery.rpy file.

https://drive.google.com/file/d/16N1JB6ZAuR5J_HJ6h3Ciahr51tk7eWuG/view?usp=shari...

 in testing I reduced the size of the gallery thumbnails to 288x162 and put a frame around the thumbnails and buttons to shrink it
I tested with a 1280x720 gui so you may have to adjust the size of the grid and the thumbnails / lock image to find a good fit for your gui size

yes it can quite easily. grab this copy of the gallery_setup.rpy and use it 

https://drive.google.com/file/d/16xcCir-QJYiJ8L99DSYtJxIspA0e1-M7/view?usp=shari...

if you have already edited your gallery_setup.rpy be sure to copy over the changes you have made to this one before overwriting yours.

I chose a separate folder for the individual lock images, but you can combine them with the thumbnails (or anywhere really) just be sure to point to them correctly in the gallery_setup.rpy file

https://hdri-haven.com/hdri/cobblestone-square-at-night

https://www.poliigon.com/hdr/city-condo-courtyard-night-outdoor-sky-hdri/4134

https://www.poliigon.com/hdr/clear-night-alanya-highway-outdoor-sky-hdri/3549

https://www.poliigon.com/hdr/clear-night-alanya-residential-outdoor-sky-hdri/355...

https://www.poliigon.com/hdr/clear-night-alanya-sidewalk-outdoor-sky-hdri/3555

https://www.poliigon.com/hdr/clear-night-city-parking-lot-outdoor-sky-hdri/3581

what kind of exterior HDRI are you searching for?

have you tried looking here?

https://polyhaven.com/hdris

in the   screen savegameName(accept=NullAction()):

this line 

        input size 40 color gui.hover_color default store.save_name changed Namer length 22 allow allowedChars:

limits the input length to 22 characters (adjust as required for your use)

there is no Chinese translation 

you're welcome

please leave it up that is acceptable, thank you.  光栄です

good luck with your project

Sometimes minor changes in the script and upgrades to renpy itself can break saved games. Sorry.

yes there are some simple animations. no plans for a soundtrack

I have written up to chapter 20 (well half of a chapter 20) so far.

Popeye was a sage in his time.

yes the next chapter is 10 (not binary)

as a writer, I have been given a creetive lyesins...

I might be trying to annoy people :D

but it's fixed now

do you have discord or use reddit? 
contact me on my discord
https://discord.gg/UE9aPVrdNy

or at the renpy reddit

https://www.reddit.com/r/RenPy/

Chapter 15 has not yet been released, those are just the development logs about the progress on the new release, they only have the download for the latest release(currently only Chapter14).

Chapter 15 should be out after the new year.

you can if you want to, i don't mind.

you're welcome

yes, define your gallery image like this example:

image img1 = (Movie(channel="movie_dp", play = "images/movies/chapter1-1.webm"))

good luck with your project

that is the plan for the holidays!!

uuuugghhhh nasty boxes

I have a smoked turkey coming for dinner with a bunch of side dishes on the 23rd

Sorry, it will only delay the final release of chapter 15.

So far, I have up to chapter 19 (well, about half of it) written and waiting for the images and code

I was rendering images for my other VN 2Sides, now that it is released I will be back rendering images for chapter 15 of Almost Dead

I will start rendering the images for it next week

fixed it!!

(1 edit)

Planeo comenzar a trabajar en el capítulo quince en noviembre.

Debería terminar el capítulo tres de "2 Sides" la próxima semana y publicarlo antes de finales de octubre.

Me alegra que hayas disfrutado mi historia.

Gracias.

and, No, google translate

you can thank writers block on chapter 19 of Almost Dead and a very, very slow day at work for those innovations :)

LOL and I ably ate them all.

I am just a well practiced idiot...

Mmmmnnn Minty!

I'm going to assume this code is in your script for entering the character's name during the game...

first try it like this

$ mcname = renpy.input("What is your name?", default="Daniel").strip() or "Daniel"

$ persistent.name = mcname

then in your code at the labels for the replay do this

label replayLabelHowOriginal:

            if _in_replay:

                show screen Replayexit #the optional exit provided with the gallery

                $ mcname = persistent.name #see what I did there...


that should fix your problem

Nice, let me know if you need any help with it

named saves that's amazing!! ;D

so far, I'm really enjoying the story!

you're welcome

good luck with your project

(1 edit)

yes there is, edit the gallery.rpy file

in it there are two -->  grid maxnumx maxnumy:  <-- the first is for the images, the second is for the text adjust the --> yalign 0.1 <-- (IN THE SECOND one only) to a larger number to move it down 0.5 will be in the middle of the image and 1.0 would be the bottom

yes the list must have something in it before you pop it. (and being python zero (0) is the first entry and number 1 is the second.

as long as you follow the format $ nameOfTheList.pop(entryNumber)

I can't take all the credit Cr8tiveM3dia did some of the coding to.

I don't have anything set in place to do, but you can do it manually like this

$ girl1_message.pop(0)   # that would remove the first message in the list for girl1

if you do, keep in mind that since you removed the first message number (0) zero, now message (1) one is the new message (0) zero

it shifts everything below it to fill in the empty space and it can NOT be reversed or put back (the message is burned forever (unless you restart the game)), good way to gaslight your character i guess