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BadMustard

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A member registered Dec 26, 2020 · View creator page →

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you're welcome

good luck with your project

remember there are two separate gallery layouts there A and B (make sure you edit the correct one you are using)

when you define an image for the gallery 

image img3 = ("images/gallery/gallery3.jpg")

you must show img3 not gallery3 before it is it unlocked in the galler, you can:

show img3
or
scene img3 

the background for those buttons are in the code for the button

    if gallery_page > 0:
        textbutton "{color=#000}Previous{/color}":
            action SetVariable("gallery_page", gallery_page - 1)
            xalign 0.3
            yalign 0.98
            background "#fff8"  #<<--- it is what it is 

fff is white but with an 8 in the alpha channel make it semi-transparent (looks light grey)

if you're just using the gallery then you only need 3 files gallery_setup.rpy, gallery.rpy and both.rpy they are all in the scripts folder

and it should be "gallery_B" upper case letter -> B 

you're welcome

good luck with your project

you are correct I did.

it has been fixed!

I am far from all knowing and my power of smiting is limited to bugs in code (stupid superpowers)

Mac users are a special breed, gotta make sure they get on the short bus and take good care of them because Apple is already planning to make their computers obsolete (JK)

the Easy Ren'Py Image and Replay Gallery now has a zip file as well.

rarlab does offer a macOS version (x64 and Arm) of their software (but you have to do it all in the terminal)   https://www.rarlab.com/download.htm

I used The Unarchiver on my Mac before converting it to a linux box https://theunarchiver.com/

.zip file uploaded! it was made with the rar program. please let me know if there are any problems.

I use the google drive app it's never failed me... yet..

in the next few days!!

wait a few weeks for the next release, this update will break old saves 

I had a good laugh at the dragon master smacking the Drago New around

you're welcome

good luck with your project

no there is no way to track read or unread messages, but you should be able to set something up for it 

just trying to help the community

can you show the code for the transform and how you used it in your code please

No it is written in a way that it must be closed before the main script continues

sorry

 

you're welcome

good luck with your project

(1 edit)

I didn't make that it's built into renpy they are tooltips

https://www.renpy.org/doc/html/screen_actions.html#tooltips

you would need to hover on something that has a hovered attribute

https://www.renpy.org/doc/html/screens.html#screen-property-hovered_alt

Cool. Thanks!

add these somewhere to make it work correctly with the newer versions of Ren'Py


define gui.dialogue_xpos = 220

define gui.dialogue_ypos = 75


it might screw up other things, but it will fix the input

x¿

sadly yes, I've been watching it since it started 

you're welcome

good luck with your project

strange. I started a new game and played through all the wedding with no problems

i would suggest starting a new game and try another play through, and save the game before the weddings and if you have a problem again send me the save game so I can take a look at it.

you're welcome

good luck with your project

and Thank You!!

a delete icon and code is included in the package, this does not interfere with the default delete key functionality as long as the original code for it is left in place

yes

it maybe a few months before I get back to this, but I will be posting about it.

when I post for Patreon, I used Google Drive

is there a problem with downloading on itch?

to do what?

you do not want to launch a replay from inside the game, it can mess things up in the game 

👍🏻

I was switching between the two to avoid burning out on one of them, and I have another lined up to start after I have finished this chapter of Almost Dead.

you're welcome
good luck with your project

I hope you're using the latest version

grab this rar file  scripts.rar  and use the contents CAREFUL when copying the gallery_setup.rpy so you don't lose what you have already setup 

the alternate thumbnail must be the same size as the other gallery items 

(1 edit)

the error you are getting is because you don't have a character defined for bm 

  •     show image1 with in_eye  <--- do you have an image1 somewhere?
  •     bm "eye.png  " <--- remove this / change it to a pause
  •     hide image1 with out_eye
  •     bm "eye.png  " <--- remove this

define in_eye = ImageDissolve("dissolvers/eye.png", 6.0) <--- you need the file eye.png it's in the dissolvers folder of what you downloaded

if you put it in another folder, be sure to update that in both defines 

thanks they are all about the same length (with some exceptions) but might seen shorter if you don't have all the girls or when I have to do alternate scene for people who don't have all the girls

you're welcome
good luck with your project

since you are trying to unlock the image you created 

image img1 = ("images/brbg_busy.png") #created a new image here

you need to show that image so 

 if not renpy.seen_image("img01"):
     show img01
     hide img01
     $ renpy.notify("New gallery image unlocked")

you can eve use it in the script as the image to unlock it as well i.e.

 if not renpy.seen_image("img01"):
     $ renpy.notify("New gallery image unlocked")
scene img01 with dissolve:
    zoom 0.5