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badbanshee

64
Posts
4
Followers
A member registered Jan 21, 2021 · View creator page →

Creator of

Recent community posts

Love the creepy vibes this gives off.  It's a cool idea with the fluid for the puzzle but I wasn't very good at it.

I really like the look and feel, as others have said maybe make it so that items you can possess have a glow to them, and make it so that the mere goes down slower.

The most addicting game I played so far! I found myself wanting to complete the ship and escape, I liked the upgrade system. My only complaint is I found it best just to stay in the centre and spam left click, might be cool to have some hazards or a reason to move about. 

Love the aesthetics, very eye catching.

I like the idea, could do with some more polish with time

Best game I've played in the jam so far! Hard to believe it was made in only a few days. Love the visuals, sound, playing with the 9 lives and the perk options.

Love the look, how you introduced the controls, and the use of death as cool gameplay mechanic. Personally I would have preferred a faster pace but that's me.

Love the visuals. I think it should be easier to see the cards without having to click on them but it looks and plays great

I had some performance issues but judging from the other comments maybe it was just me. I like the fast paced movements and the music,

I enjoyed the upgrade system and weaving in a story with the opening cutscene. I do think it could be a bit faster though.

Thanks man, I defo needed another day the flesh out and add polish but work got in the way.

Thanks man, Yeah I defo needed another day to add more features to it but work got in the way,

Appreciate the feedback, yeah power ups would have made the game more interesting and given the player more breathing room

Thanks. I appreciate an in depth review. Yeah a few people had the same experience as you, I should have the given player more breathing room to figure out what was going on and explained in more detail the rules and controls. Eating Pacman would have been a good excuse to put in the food items as power ups.

Thanks! It legit would be awesome if I got a jump scare out of him live on screen.

Thanks! Yeah next jam, I will try to dedicate more time to sound balancing

I like the take on Peggle and the recipe building!

I like the take on Peggle and the recipe building!

The spaghetti man in disgusting and I love it! I like how you placed meatballs throughout the level for some easy points in case you drop the first ones

Nice take on the concept

Easiest game of the jam! A cute idea!

I haven't seen a puzzle game like this in a jam before. Nice idea!

Nice see an open world game in the jam, this must've taken a lot of effort!

Nice see an open world game in the jam, this must've taken a lot of effort!

Love the idea of avoiding the grill by jumping on other food. Simple controls clearly explained!

I found the game hard but I like the sprite work and the multiple levels!

Nice game, I like the camera turn around and reveal after jumping in the first pan. 

Nice game, I like the camera turn around and reveal after jumping in the first pan. 

thanks!

Real nice game. . I like how it punishes you for not moving so you have to pay attention.

I like the pixel art look of the game, and the effort put into the story

I like the pixel art look of the game, and the effort put into the story

Defo the best story I've encountered in the jam so far! Like the take on food allowing for different controlled characters!

Love the ragdoll of the hotdog! Nice idea for a game

Love the ragdoll of the hotdog! Nice idea for a game

Interesting take on the theme. Nice seeing a different style. As others have said, I think a tutorial could help ease people into it.

I like the cute art style, hopefully you can get the viewport issue fixed

Fun, simple game. Would like to see it with some sound

Fun, simple game. Would like to see it with some sound

Nice seeing an different idea that stands out, I'm not very good with puzzle games myself.