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Bacon Dev

25
Posts
2
Followers
16
Following
A member registered Jun 25, 2018 · View creator page →

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Really well executed project. The mechanics work well and the gameplay is interesting.

Really nice little puzzler! Not the kinda thing I'd expect to have a proper ending so that was a nice surprise.

Nah you're good. You were pretty polite and everything you said was fair.

The level design is probably the games biggest weakness IMO, and I know the control scheme is kinda weird. There was a reason for it but I didn't have time to actually add that reason and by the time I got to that point I couldn't change to a more normal scheme either.

Ain't that how it goes. I basically passed out as soon as I submitted my project lol.

Really good for a first time project! The collisions are a little janky and the physics are kinda weird but I still had fun with it. Music is really really good and I love the aesthetics.

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Really nice little game!

The music is genuinely awesome and I love all the colors used for the sprites. A way to quit out of the game or exit full screen mode would be nice, also a button to reset the level as there were a few times i got stuck in level geometry. And I think binding the circle attack to a separate button would be good as there are times when I wanted to whip in the air or circle on the ground. But overall it's really nice for a first project, I hope you keep making games!

The physics are super fun! I liked using the tower to slingshot around the map. You do kinda feel unkillable after a while, some more enemy variety or enemies that get tougher over time could've been nice. But overall this is a super solid project.

Really solid project, moving around the map is super fun and I love the aesthetics! I can definitely feel the RoR in it. A restart button on the death screen could've been nice and after a while you kinda feel unkillable but this is overall really good for a jam game.

There is technically an end state (you know you get there when the music changes) but you basically beat it. And yeah the timer does get faster each layer (and then once a loop when you get to the red layer). I'm glad you liked some parts of it at least! it's definitely pretty rough and there are a few things I wanna improve/change for a potential post jam version.
Thanks for playing!

Neat game. Trying to balance all the stats were interesting and the different endings were cool. The writing has a particular vibe to it but it does capture the feeling and representing those emotions.

Neat, I like the music!

Neat little project. All the art is super cool!

Neat! I like the funky little guy.

Really well executed project with great visuals and gameplay!

Really solid project. The theming feels really well executed and the gameplay is super fun and tense.

Pretty neat. I like the art and music! 

Pretty cool! I like the art and music.

Cool little game. Using the CPU temp as the countdown was clever.

Pretty neat, some background music could've been nice though.

I managed to get 1305 kills :)

Pretty fun! It was pretty easy to understand and I had a fun time puzzling out all the encounters.

Neat! I liked puzzling out the play order for each encounter and getting super high strength on the final one was pretty fun.

Cool game! I really like the music.

Neat little game, I like the sprite work!

Very creative use of the countdown idea its really fun to see all the guns and figure out how they work, love the video and audio design on this too. Great work!

Everything about this is awesome, super fun game!