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Babbonz

4
Posts
4
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A member registered 35 days ago

Recent community posts

Oh nice! I'll give this a try on my steam deck as loved this on my 360. I'd also love it if you did the same for the classic Battlefield Bad company, as that classic never got a windows port.

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Yeah I did set the TDP limit from older builds as the game didn't need much juice previously as I wanted to extend the battery life. I'll try it again later without touching any of the battery saving settings. 

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This 2.0 release is amazing! It looks fantastic with the new lighting, plus the option to play the games in their original resolution is quality too. 

Is there a way to change the renderer swap in-game that's currently mapped to L3 (left thumb stick)? I've been playjng and quite a few times I'm accidently pressing the renderer swap when all I'm doing is cornering on a bend and pressing the button too hard by mistake?

On the topic of the new renderer, On my Steam Deck I've found sometimes when selecting the renderer it pauses for about 30 seconds when switching between the 3 options? It sometimes pauses for longer too and a couple times I've had to force quit out and re start the game?

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That's a shame regarding youtube? Why would it be taken down, as you're not hosting any of the games assets etc? I only replied yesterday to the new renderer post and then noticed today it had gone? 

Regarding the new render, I think this looks great! It looks btill visually and still retains the essence of the original titles, but just looks more enhanced the way it displays the world.

Would there be a way to create a build where the user could actually select what renderer to use in the GUI?