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Babababa

17
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8
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A member registered Jun 27, 2024 · View creator page →

Creator of

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Because of the nature of the character not having a clear forward facing direction, I wasn't sure how to handle the movement besides being relative to the current view.

I've always personally liked orthographic cameras in this type of game, but I can see why others wouldn't. I'll consider making it an option to switch between them as others have said similar things about it.

I turned the full-screen button on. Didn't realize it was off. When I open it it went into its own window which had one, I guess that's different for others.

I'll be sure to fix the no slur while moving post rating period.

I did attempt to block that soft lock issue, missed that one.

The controls are mapped to always go in the direction of the isometric view. So if you are on the side of a pillar, being on each side would be a different WASD input to go down.

Because there is no 'front of the cube', it's not facing a direction to move into. I am not really sure how else the movement could work. I did add an invert movement option for whether up left or up right is forward (W) as that is something my brain had trouble with in other games.

The going back in forth movement was a compromise when at corners, since I wanted to keep the movement as WASD only, I needed a way to move around the corner when the other directions are also available. I opted to just make the direction being pressed to reach the corner wrap around one block. I could have maybe implemented a release requirement before being able to go back, but I found the swinging kind of funny and monkey like so I kept it.

The numbers!!!! Nice aesthetics.

Loved all the details in this. I wanted to go back and buy the fresh jacket, but it kept engaging in the homeless man battle.

This game was a lot of fun. I raged a bit at the wall climb mechanic until I figured out how to do it properly.

Fun puzzle game. The story juxtaposed to the atmosphere was funny.

Great aesthetic, very comfy. I wasn't sure about the screwdriver.

Love the art, Ohio payout totally worth the grind.

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The trick with the ice is to not steer while on top of it. It will always steer in the opposite direction of what you press, so you can also game it.

Hearing my oshi yelp after being hit by a car is all one could ever ask for.

The safest option is to kill the rats with the knife before trying to pass. It becomes necessary in the later parts.

Yeah, press P to bring up the pause menu and go back to main menu.

Great movement animation on the slimekin. It was fun trying to get as many as possible into the half consumed state.

Her bouncing to the beat of the music is really satisfying.

The gun was cool, would should bones at grunting pippa again!

Fun mechanic, would kani again.