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B3TA

43
Posts
1
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2
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A member registered Jul 06, 2024 · View creator page →

Creator of

Recent community posts

Thanks for playing our game! Glad you enjoyed!

Thanks for playing!

Thank you for playing our game! We intentionally tried to capture the frantic feeling for our game. Glad you enjoyed!

Thank you for playing our game and leaving such great feedback!

We are aware of the bug with the fate loop card and some other cards. We tried our best but time got the best of us. (Ironic isn't it?) Same goes with the layout and readability of the cards. We were so focused on getting all of the features to work (well, trying to) that weren't able to address that issue. If I could go back and fix one issue with the whole game it would probably be the readability. 

As for the difficulty, we did the best balancing we could with the time given. While it might seem easy, especially if you pay attention to the gameplay,  making a game to hard definitely would have shot us in the foot. In our opinion it's better to have a game where everyone has a chance to win rather than one where no one can. 

And on top of all of that, block not being displayed is honestly just an oversight on our end. 

Thank you again for playing, enjoying, and thoroughly evaluating our game! It means the world to our whole team. We wish you the best!

Thank you for playing our game and leaving feedback! There are a few bugs with the cards as we ran out of time while fixing them, but all is well that ends well.  Thanks again and best of luck to you as well!

Fun game! I just feel like the keybinds are a bit uncomfortable.

Fun cookie clicker styled game, nicely fits in the theme.  Wish there was an easier way of scrolling through the shop but still very fun!

Very simple, very chill, calm game. 👌

😭😭✌️🥀

I like this game, simple yet challenging. Atmosphere is kinda dull tho, some music would be nice. If there is some it's too quiet.

Fun game, but I wish the tracks were shorter. 6 minutes for one track where you basically do the same thing over and over is pushing it. I really like the idea tho. Also kind of wish you incorporated the rhythm aspect more. Like the hits being more on beat and there being repercussions for missing a beat. Still fun tho!

Fun game! Very simple and easy to grasp and get lost in. I enjoyed playing it!

Thank you so much for playing our game! I appreciate your feedback, we did notice that 'new cards' came up upon entry to the levels. While unintentional, we had to fix other bugs to keep the game playable.

Thanks again!

For game concept this is actually one of my favorites so far! It fits the theme and it's fun to play. It kinda reminds me of a mix of Undertale battles and those troll games where you have to fail a few times to understand the routes. I really wish there were some menus and an in game reset button but this is really impressive, good work!

Thanks a lot for playing! We are elated to know that you enjoyed our game!

Really enjoyed your game! Though kinda easy, I think its better for a game to be too easy rather than too hard. Good job!

Thank you for playing! Really glad that you enjoyed our game. Much appreciation to you!

Interesting  game, great job!

GOTY 2026?

Good job with the jam! I wanted to like this game more but I don't really enjoy the driving feel. This game would have benefited heavily from better handling. 

The game is interesting, doesn't really fit the theme at all but still impressive for 4 days. Good job!

This is really really good!  The style, art, and especially the music gets a 10/10 from me. Only critisism I have is the difficulty should've probably been a bit easier for a jam and I think I accidentally skipped some lore stuff because I was kind of confused by the story. Really good game!

Thanks for playing and leaving feedback! Glad you enjoyed our game my friend!

Thanks for playing and leaving feedback!

Honestly, I'm surprised we didn't think to color code the cards. That definitely would have elevated our game. Thanks again for the feedback!

Thanks for playing and leaving feedback!

One of our goals was to try and elevate the game with its polish so I'm glad that the polish was up to par. Thanks!

Thanks for playing and leaving feedback!

Really happy that you enjoyed our game!

Thanks for playing and leaving feedback!

I'm really glad that you enjoyed our game! Right before we submitted we tweaked the difficulty of the game so it's good to know that it isn't too easy. You are definitely right about the UI though. Unfortunately our artist had work the last day of the jam and couldn't finish  the main  menu UI, but they still pulled through a lot for the in-game graphics.

Thanks again!

Thanks for playing and leaving feedback!

The readability was definitely one of our main concerns. However, due to time constraints we were unable to improve the readability before submitting. 

Thanks again!

Ts feels like a fever dream

I like the concept. The gameplay is kinda confusing but still fun game! I really like how it feels.

I really liked this game. The gameplay is fun, the artwork is good, but the story was kind of hard to get a grasp of. In understood eventually tho. Good game!

Very simple game with decent graphics. I feel like the game mechanics are kind of underbaked, like there wasn't enough playtesting but all things considered it plays fine.

Really unique spin on the countdown idea but game kinda feels underbaked.  Also first ability effectively removed my abillity to shoot, maybe im missing something. Still a fun game, good job!

I like the premise and the artwork is nice, especially for 12 hours of work. However it  does lack a narrative and audio. If this had more time put into it this could be really interesting. Good job!

I really like this, very impressive for 4 days of work. I wish the text somehow more obvious, like turning the text box into a pop up that you x out of at the beginning of each round. I got stuck on the dash one for a little bit because I hadn't noticed its introduction in the chat box. Overall great game!

I enjoyed your game. This kinda mechanic for fighting is new to me so I enjoyed it. However I don't see any spin aspect asides from being a ball. The audio definitely needs some work aswell but I wasn't very focused on it while playing. It'd be a nice addition to add a healthbar to the enemies as I felt like I was doing a lot but I couldn't tell how close I was to beating them. Really fun game though.

I really like the art for this game. The idea also fits the theme of "serious" game really well. My only thing is that asides from having a button to spin in your chair I don't think there is much spinning to win. I might be missing something gameplay wise but it kinda feels like the spin was thrown in as an afterthought. I think making the mini game on the computer spinning related could solve this issue. Still a fun game though, good job!

I really liked this! The art, audio, and sfx all worked together really well. I feel like the game itself doesn't play into the spin theme as much. Maybe having the spinning grimoire being more interactive between rounds would elevate the experience. With a bit more polish though this would be a really fun endless game!

I liked this! The story is a bit bland but the concept is pretty enjoyable. The art and music/sfx is pretty good!

I like the art of your game! Music isn't terrible but could use some work. As for gameplay I feel like any game without an intro lacks some needed direction. Otherwise not bad!