I think I've found a bug in the 1 hand mode, sometimes aim where you are walking and that allow you to flee, but sometimes if the enemies surround you it doesn't alway aim the same way, in that moments you can easily get a free hit, don't know if it's a bug or just a way to make it harder. But it was a really nice update, really funny and enjoyable
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Hey it's a good game, I have glitches and suggestions:
About glitches: If I kill the first enemy spawned I "Combine" two hordes in one, also I can't get a "Game over screen" I don't know if it was made this way on purpose or not but I wanted to give a good feedback
For sugestions, it's a bit akward to climb, I don't know if making it automatic is easy or not but maybe changing the space bar for the w to jump would make it easier
Hope it can help to develop the game, have a nice day
I will use this chance to afirm that I like the way you are telling the story behind the game, the mechanics of the game and all. Thanks you for the progress report
PD: Also thanks for the inspiration, I am trying to write a novel (something completely apart from this project, but I wanted to thank you)
Great report Danny
Nice art and scenes update but I think in the first part (anamnesis) you could use more gameplay between the context, I mean, I could be a bit bored.
Oh, and I think the fact of having no cure items make it harder, I don't know if it's your idea but I make the game more interesting in that way.
Edit: why did you erase the drunk man? It was a good scene and context for corruption bonus
Edit 2: Maybe using the corruption points Riley may have different reactions, it could be interesting to see