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Azzwyn

18
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337
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A member registered May 14, 2021 · View creator page →

Creator of

Recent community posts

Figured out the issue, should now be working!

I've been aware of the turns ending a bit fast. I will look at it again, originally I wasn't too worried since likely they'd be done before you could play but the multi-cards do throw a wrench in that. Multiple wins triggering each time is for sure a bug I will look at. Thanks for finding it

I'm aiming for sometime this week have something, at this point its a few more card adjustments and writing up the change log

Sure, honestly kind of an oversight on my part lol

I agree it's really bare bones at the moment, I'm trying to come up with ways to spice it up without making it too complicated either. I think I'll be cutting back all the percentage growths a good amount soon. I think adding 'mana' costs to some cards may be a good way to start though

bug fixes will hopefully come pretty quick as I find them. Balance and characters may very. Hopefully something every few weeks?

I haven't work on any mobile functionality at this time. So it might not work much at all outside of pc

Found the issue, will be fixed in the update tonight or tomorrow

I've reverted it to a older version that shouldn't have them collide in the center, what screen resolution are you using? It's linked to that I know but trying to find resolutions people are having problems with.

what screen resolution are you playing on?

Swapped them to video, takes more time to load but able to now be played on itch. I believe it's a resolution issue, but I believe it should be better now. Fiddled with the numbers

Whenever there is a version that is playable on the itch page that one will be updated automatically, download ones will require new downloads each update.

Updated it a few minutes ago, it should be working(may just have to redownload), please lmk if it's still not working after that

I have updated the game, I had all the images sourced online and dropbox(the cite I used to host the images) decided I was causing too much traffic, there is a local version you can download and play now available instead

Desire to Grow community · Created a new topic Balancing

Please leave input on balancing here!

Desire to Grow community · Created a new topic Bugs/Errors

Please leave anything you found here!

the game doesn't have a save feature since its so short (roughly 10-15 minutes), go into your computer's display settings -> advanced display settings -> choose refresh rate to 60hz. This will stop the slimes for bugging you out, casting spells no longer will fail and you can move much much faster (if you don't change the refresh rate getting the item from the bunny race is impossible as even with all the mushroom speed upgrades you won't be able to win).

so the bugs you mentioned are all due to the refresh rate of the game, you have to set it to 60hz I believe? been a little while but lowering it to that fixes all issues you have had listed. The game is roughly 15 minutes when you know what you're doing with the refresh rate set correctly, hopefully that helps!